Item Details

Evil Slayer Stabber Dagger [1] ( Dagger_Of_Evil_Slayer )

ID 13094 Evil Slayer Stabber Dagger [1]
Evil Slayer Stabber Dagger [1] Buy Price: zeny Sell Price: 0 zeny Weight: 90 Slots: 1
Type: Weapon item. Sub Type: Dagger Gender: Both Locations: Weapon
Attack: 120 Magic Attack: Not specified Range: 1 Defense: Not specified
Weapon Level: 3 Armor Level: Not specified Min. Equip Level: 100 Max. Equip Level: Not specified
Refineable: 1 Gradable: Not specified Element: Neutral Classes: Not specified

Arma criada para o exorcismo de criaturas malignas.
Dano físico contra as raças Demônio e Morto-Vivo +10%.
Refino +9 ou mais:
Dano físico contra todas as raças +5%.
Refino +12 ou mais:
Dano físico contra todas as raças +12% adicional.
Tipo: Adaga
Ataque: 120
Peso: 90
Nível da arma: 3
Nível necessário: 100
Classes: Aprendizes, Superaprendizes, Espadachins, Magos, Arqueiros, Mercadores, Gatunos, Espiritualistas, Ninjas e evoluções

This dagger was once used for vanquishing an evil slayer and his followers.
+10% ATK against Demon/Undead monsters.
ATK +5% when upgraded to +9.
ATK +7% when upgraded to +12.
Class : Dagger
Attack : 120
Weight : 90
Weapon Level : 3
Required Level : 100
Job : Novice, Swordsman, Mage, Archer, Merchant, Thief, Soul Linker, and Ninja

This dagger was once used for vanquishing an evil slayer and his followers.
+10% ATK against Demon/Undead monsters.
ATK +5% when upgraded to +9.
ATK +7% when upgraded to +12.
Class: Dagger
Attack : 120
Weight: 90
Weapon Level: 3
Required Level: 100
Job: Novice, Swordsman, Mage, Archer, Merchant, Thief, Soul Linker, and Ninja

Not specified

Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Stacking restriction in cart: Stacking restriction in storage: Stacking restriction in guild storage: Can be dropped:
Can be traded: Can be traded with partner: Can be sold to NPC: Can be placed in the cart:
Can be placed in the storage: Can be placed in guild storage: Can be put in a mail: Can be put in an auction:
Delay:
bonus2 bAddRace,RC_Undead,10;
bonus2 bAddRace,RC_Demon,10;
.@r = getrefine();
if (.@r>=9) {
   .@dmg = 5;
   if (.@r>=12) {
      .@dmg += 7;
   }
   bonus bAtkRate,.@dmg;
}
Not specified
Not specified

Not specified