Item Details

Wave Huuma Shuriken ( Huuma_Fluttering_Snow )

ID 13314 Wave Huuma Shuriken
Wave Huuma Shuriken Buy Price: 100000 zeny Sell Price: 50000 zeny Weight: 150 Slots: Not specified
Type: Weapon item. Sub Type: Fuuma Shuriken Gender: Both Locations: Right_Hand + Left_Hand
Attack: 200 Magic Attack: 50 Range: 1 Defense: Not specified
Weapon Level: 4 Armor Level: Not specified Min. Equip Level: 110 Max. Equip Level: Not specified
Refineable: 1 Gradable: Not specified Element: Water Classes: Not specified

Ao ser usado, este shuriken huuma gera uma tempestade de neve.
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Indestrutível em batalha.
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Ao realizar ataques físicos corpo a corpo:
3% de chance de consumir 1 Pedra do Gelo para autoconjurar [Grande Floco de Neve] nv.1 ou no nível aprendido.
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Tipo: Shuriken Huuma
ATQ: 200 ATQM: 50
Propriedade: Água
Peso: 150
Nível da arma: 4
Nível necessário: 110
Classes: Ninjas e evoluções

Shuriken dengan property air. Badai salju terjadi ketika digunakan.
MATK + 50.
Auto-spell Snow Flake Draft 1Lv is diaktifkan dengan kemungkinan rendah saat terkena serangan fisik dekat. (sesuai level skill yang telah di pelajari)
Class : Huuma Shuriken Atk : 200
Berat : 150 Property : Water
Weapon lvl : 4
Require Level : 110
Applicable Job : Ninja Class

Shuriken with water property. Snowstorm occurs when in use.
MATK + 50.
Auto-spell Snow Flake Draft 1Lv is activated by a low rate in close range physical attacks. (at the level learned)
Class : Huuma Shuriken Attack : 200
Weight : 150 Property : Water
Weapon lvl : 4
Required level : 110
Applicable Job : Ninja Class

Shuriken with water property. Snowstorm occurs when in use.
MATK + 50.
Has a chance to auto-spell Lv 1[Snow Flake Draft] (at the level learned) is activated by in close range physical attacks.
Class: Huuma Shuriken
Attack: 200
Weight: 150
Property: Water
Weapon lvl: 4
Required Level: 110
Applicable Job: Ninja Class

Ice Titan (0.05%) Ktullanux (20.00%) Swift Ice Titan (0.25%) Angry Ice Titan (0.50%)
Awakened Ktullanux (10.00%)
Flags
Can be added to a player buying store? No
Summons monster? No
Is part of a container? No
Has unique stack? No
Binds on equip? No
Announces drop? No
Is consumed on use? Yes
Has drop effect? No
Stacking
Not specified
Usage
Not specified
Trade
Override Not specified
Can be dropped? Yes
Can be traded? Yes
Can be traded with partner? Yes
Can be sold to NPC? Yes
Can be placed in cart? Yes
Can be placed in storage? Yes
Can be placed in guild storage? Yes
Can be sent by mail? Yes
Can be put in auction? Yes
Delay
Not specified
bonus bAtkEle,Ele_Water;
bonus3 bAutoSpell,"NJ_HYOUSYOURAKU",max(getskilllv("NJ_HYOUSYOURAKU"),1),30;
Script References
bAtkEle Item Bonus
bAtkEle
Signature:
bonus bAtkEle,e;
Description:
Gives the player's attacks element e
bAutoSpell Item Bonus
bAutoSpell
Signature:
bonus5 bAutoSpell,sk,y,n,bf,i;
Description:
Adds a n/10% chance to cast skill sk of level y when attacking with trigger criteria bf
getskilllv Command
getskilllv
Signature:
getskilllv(<skill id>)
getskilllv("<skill name>")
Description:
character has. If they don't have the skill, 0 will be returned. The full list of character skills is available in ''. There are two main uses for this function, it can check whether the character has a skill or not, and it can tell you if the level is high enough. Example 1: Example 2:
Example:
if (getskilllv(152))
mes "You have got the skill Throw Stone";
else
mes "You don't have Throw Stone";
close;
if (getskilllv(28) >= 5)
mes "Your heal lvl is 5 or more";
else if (getskilllv(28) == 10)
mes "Your heal lvl has been maxed";
else
mes "You heal skill is below lvl 5";
close;
Not specified
Script References

No documented script references were detected.

Not specified
Script References

No documented script references were detected.

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Refine Group Item Level Refineable Weapon Level Armor Level Details
Refine Weapon 4 Yes 4 Not specified Details

Not specified