Item Details

Soutane of Dexterity [1] ( CassockA_DEX )

ID 15400 Soutane of Dexterity [1]
Soutane of Dexterity [1] Buy Price: zeny Sell Price: 0 zeny Weight: 80 Slots: 1
Type: Armor/Garment/Boots/Headgear/Accessory item. Sub Type: Not specified Gender: Both Locations: Armor
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: 100
Weapon Level: Not specified Armor Level: 1 Min. Equip Level: 170 Max. Equip Level: Not specified
Refineable: 1 Gradable: Not specified Element: Neutral Classes: Not specified

Batina usada por clérigos do Templo de Odin. É abençoada com poderes angelicais.
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HP e SP máx. +10%.
Conjuração variável -10%.
Velocidade de ataque +10%.
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A cada 2 refinos:
ATQ da arma +1%.
Dano mágico +1%.
A cada 3 refinos:
DES +5.
A cada 4 refinos:
Dano físico e mágico contra as raças Anjo e Demônio +6%.
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Conjunto
[Manto Clerical]
[Sapato Clerical]
DES +8.
DEF +30. DEFM +15.
Resistência as raças Anjo e Demônio +15%.
Soma dos refinos 27 ou mais:
ATQ da arma +7%.
Dano mágico +7%.
Pós-conjuração -20%.
Conjuração fixa -20%.
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Tipo: Armadura
DEF: 100 DEFM: 0
Peso: 80
Nível necessário: 170
Classes: Todas

Pakaian formal yang digunakan oleh Priest yang memuja dexterity Odin.
Terdapat blessing yang dapat meningkatkan dexterity pemakainya.
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MaxHP +10%, MaxSP +10%
ASPD +10%
Variable cast-time -10%
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Per 2 tingkat tempa
ATK +1%.
MATK +1%.
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Per 3 tingkat tempa
DEX +5.
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Per 4 tingkat tempa
Fisikal/Magical damage ke race Angel dan Demon meningkat +6%.
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Set Bonus
Soutane of Dexterity
Clergy's Manteau
Clergy's Boots

DEX +8, DEF +30, MDEF +15.
Damage yang diterima dari race Angel & Demon -15%.

Jika tingkat tempa +27 atau lebih.
ATK +7%, MATK +7%, global cooldown -20%, fixed cast-time -20%.
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Jenis: Armor
Def: 100
Berat: 80
Syarat Lv: 170
Job: Semua job

Formal wear was worn by the priest who revered Odin's dexterity.
It's imbued with a blessing that enhances the wearer's dexterity.
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MaxHP +10%, MaxSP +10%
ASPD +10%
Reduces variable casting by 10%
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For every 2 refine levels, ATK +1%, MATK +1%.
For every 3 refine levels, DEX +5.
For every 4 refine levels, increases physical/magical damage against angel and demon race monsters by 6%
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Set Bonus
Soutane of Dexterity
Clergy's Manteau
Clergy's Boots

DEX +8, DEF +30, MDEF +15.
Reduces physical/magical damage taken from angel and demon race by 15%.

If the sum of refine rate of the Soutane of Dexterity, Clergy's Manteau, and Clergy's Boots is 27 or higher.
ATK +7%, MATK +7%, reduces global cooldown by 20%, reduces fixed casting by 20%.
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Class: Armor
Defense: 100
Weight: 80
Required Level: 170
Job: All Jobs

Wear of the priests who revered Odin's dexterity above all other abilities.
Gives a blessing that increases dexterity.
Max HP +10%, Max SP +10%.
ASPD increases (Attack Delay -10%) and Variable Cast Time of all skills -10%.
ATK +1%, MATK +1% for every 2 refine levels.
DEX +5 for every 3 refine levels.
Physical and magic damage inflicted on Angel and Demon race monsters +6% for every 4 refine levels.

If equipped with Clergy's Boots and Clergy's Manteau
DEX +8, DEF +30, MDEF +15.
Physical/magic damage inflicted by Angel and Demon race monsters -15%.

If total refine rate of Soutane of Dexterity, Clergy's Boots and Clergy's Manteau is +27
ATK +7%, MATK +7%.

Cast Delay -20%.
Fixed Cast Time of all skills -20%.
Jobs: Armor Defence: 100
Weight: 80
Required Level: 170
Jobs: All

All

Not specified

Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Stacking restriction in cart: Stacking restriction in storage: Stacking restriction in guild storage: Can be dropped:
Can be traded: Can be traded with partner: Can be sold to NPC: Can be placed in the cart:
Can be placed in the storage: Can be placed in guild storage: Can be put in a mail: Can be put in an auction:
Delay:
.@r = getrefine();
bonus bMaxHPrate,10;
bonus bMaxSPrate,10;
bonus bAspdRate,10;
bonus bVariableCastrate,-10;
bonus bMatkRate,(.@r/2);
bonus bAtkRate,(.@r/2);
bonus bDex,5*(.@r/3);
bonus2 bAddRace,RC_Angel,6*(.@r/4);
bonus2 bMagicAddRace,RC_Angel,6*(.@r/4);
bonus2 bAddRace,RC_Demon,6*(.@r/4);
bonus2 bMagicAddRace,RC_Demon,6*(.@r/4);
Not specified
Not specified

Not specified