Nemesis ( Nemesis )
| ID 1541 |
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Buy Price: 20 zeny | Sell Price: 10 zeny | Weight: 90 | Slots: Not specified | ||||||||||||||||||||||||||||||||||||||||
| Type: Weapon item. | Sub Type: Mace | Gender: Both | Locations: Weapon | |||||||||||||||||||||||||||||||||||||||||
| Attack: 120 | Magic Attack: Not specified | Range: 1 | Defense: Not specified | |||||||||||||||||||||||||||||||||||||||||
| Weapon Level: 4 | Armor Level: Not specified | Min. Equip Level: 60 | Max. Equip Level: Not specified | |||||||||||||||||||||||||||||||||||||||||
| Refineable: 1 | Gradable: Not specified | Element: Holy | Classes: Not specified | |||||||||||||||||||||||||||||||||||||||||
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Uma maça de cor prateada criada para exorcismos. Sebuah gada perak yang besar, dibuat untuk menyucikan arwah penasaran. A large silver mace, made for exorcisms. A large silver mace made for exorcism.
Flags
Stacking
Not specified
Usage
Not specified
Trade
Delay
Not specified
bonus bAtkEle,Ele_Holy;
bonus2 bAddEle,Ele_Dark,10;
bonus2 bAddRace,RC_Demon,10;
bonus3 bAutoSpell,"AL_CRUCIS",1+getrefine(),100;
autobonus "{ bonus bBaseAtk,50; }",10,20000,BF_WEAPON,"{ specialeffect2 EF_BLOODDRAIN; }";
Script References
bAtkEle
Item Bonus
bAtkEle
Signature:
Description:
Gives the player's attacks element e
bAddEle
Item Bonus
bAddEle
Signature:
Description:
+x% physical damage against element e with trigger criteria bf
bAddRace
Item Bonus
bAddRace
Signature:
Description:
+x% physical damage against race r
bAutoSpell
Item Bonus
bAutoSpell
Signature:
Description:
Adds a n/10% chance to cast skill sk of level y when attacking with trigger criteria bf
getrefine
Command
getrefine
Signature:
Description:
function is called.
This function is intended for use in item scripts.
bBaseAtk
Item Bonus
bBaseAtk
Signature:
Description:
Basic attack power + n
specialeffect2
Command
specialeffect2
Signature:
Description:
This command behaves identically to 'specialeffect', but the effect will be
centered on the invoking character's sprite.
<Player name> parameter will display <effect number> on another Player than the
one currently attached to the script. Like with specialeffect, when specifying
a player, <send_target> must be supplied, specifying AREA will retain the default
behavior of the command.
Not specified Script ReferencesNo documented script references were detected. Not specified Script ReferencesNo documented script references were detected. Not specified Not specified Not specified Not specified Not specified Not specified Not specified |
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