Item Details

Encyclopedia [2] ( Encyclopedia )

ID 1564 Encyclopedia [2]
Encyclopedia [2] Buy Price: 20 zeny Sell Price: 10 zeny Weight: 200 Slots: 2
Type: Weapon item. Sub Type: Book Gender: Both Locations: Weapon
Attack: 110 Magic Attack: 100 Range: 1 Defense: Not specified
Weapon Level: 3 Armor Level: Not specified Min. Equip Level: 70 Max. Equip Level: Not specified
Refineable: 1 Gradable: Not specified Element: Neutral Classes: Not specified

Enciclopédia publicada em Prontera, bem conhecida por suas bordas afiadas.
As pessoas atingidas por este livro perguntam se é um livro ou um diamante de 3 quilates.
--------------------------
CRIT +20.
INT +3. DES +2.
--------------------------
A cada 5 de SOR base:
CRIT +1.
--------------------------
Tipo: Livro
ATQ: 110 ATQM: 100
Peso: 200
Nível da arma: 3
Nível necessário: 70
Classes: Sacerdotes, Mestres Taekwons, Sábios e evoluções

Ensiklopedia yang dipasarkan oleh penerbit prontera yang terkenal dan selalu menggunakan sampel buku disetiap bukunya. Lapisan pinggir buku yang terbuat dari intan yang keras, MATK +100, INT +3, DEX +2, Kritikal +20, setiap kali Luk poin naik akan memberikan + 0.2% Kritikal.
Jenis : Buku Serangan : 110
Berat : 200
Senjata Level : 3
Level Persyaratan : 70
Untuk Profesi : Priest/Sage/Taekwon master

An encyclopedia distributed by a Prontera publisher that is famous for using solid binding in their books. Those struck by this book will swear the binding is diamond hard.
Class: Book
Attack: 110
Magic Attack: 100
Property: Neutral
Weight: 200
Weapon Level: 3
Requires Level: 70
Usable By: Priest Jobs, Sage Jobs, Taekwon Master
Int + 3
Dex + 2
Crit + 20

For every 5 base Luk,
Additional Crit + 1
Set Bonus
Encyclopedia [2]
Revised Encyclopedia [1]
Aspd + 1% per upgrade level of Encyclopedia [2].

An encyclopedia distributed by a Prontera publisher that is famous for using solid binding in their books. Those struck by this book will swear the binding is diamond hard.
-------------
Type: Weapon
Class: Book
Attack: 110
Property: Neutral
Weight: 200
Weapon Level: 3
Required Level: 70
Jobs: Priest Jobs, Sage Jobs, Taekwon Master
-------------
INT + 3
DEX + 2
CRIT + 20
For every 5 base LUK, CRIT + 1.
-------------
Set Bonus
Encyclopedia[2]
Revised Encyclopedia[1]
ASPD + 1% per upgrade level of the Encyclopedia[2].

Elder (0.05%) Sage Laurell (0.05%) Sage Laurell (0.05%) Arc Elder (0.05%)
Flags
Can be added to a player buying store? No
Summons monster? No
Is part of a container? No
Has unique stack? No
Binds on equip? No
Announces drop? No
Is consumed on use? Yes
Has drop effect? No
Stacking
Not specified
Usage
Not specified
Trade
Override Not specified
Can be dropped? Yes
Can be traded? Yes
Can be traded with partner? Yes
Can be sold to NPC? Yes
Can be placed in cart? Yes
Can be placed in storage? Yes
Can be placed in guild storage? Yes
Can be sent by mail? Yes
Can be put in auction? Yes
Delay
Not specified
bonus bInt,3;
bonus bDex,2;
bonus bCritical,20+(readparam(bLuk)/5);
Script References
bInt Item Bonus
bInt
Signature:
bonus bInt,n;
Description:
INT + n
bDex Item Bonus
bDex
Signature:
bonus bDex,n;
Description:
DEX + n
bCritical Item Bonus
bCritical
Signature:
bonus bCritical,n;
Description:
Critical + n
readparam Command
readparam
Signature:
readparam(<parameter number>{,"<character name>"})
readparam(<parameter number>{,<char_id>})
Description:
This function will return the specified stat of the invoking character, or, if a character name or character id is specified, of that player. The stat can either be a number or parameter name, defined in ''. Some example parameters: StatusPoint, BaseLevel, SkillPoint, Class, Upper, Zeny, Sex, Weight, MaxWeight, JobLevel, BaseExp, JobExp, NextBaseExp, NextJobExp, Hp, MaxHp, Sp, MaxSp, BaseJob, Karma, Manner, bVit, bDex, bAgi, bStr, bInt, bLuk, Ap, MaxAp All of these also behave as variables, but don't expect to be able to just 'set' them - some will not work for various internal reasons. Example 1: Using this particular information as a function call is not required. Typing this will return the same result: Example 2: You can also use this command to get stat values.
Example:
// Returns how many status points you haven't spent yet.
mes "Unused status points: " + readparam(9);
mes "Unused status points: " + StatusPoint;
if (readparam(bVit) > 77)
mes "Only people with over 77 Vit are reading this!";
bLuk Item Bonus
bLuk
Signature:
bonus bLuk,n;
Description:
LUK + n
Not specified
Script References

No documented script references were detected.

Not specified
Script References

No documented script references were detected.

Not specified

Not specified

Not specified

Not specified

Not specified

Refine Group Item Level Refineable Weapon Level Armor Level Details
Refine Weapon 3 Yes 3 Not specified Details