Lich's Bone Wand [2] ( Lich_Bone_Wand )
| ID 1624 |
|
|||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Buy Price: 20 zeny | Sell Price: 10 zeny | Weight: 80 | Slots: 2 | ||||||||||||||||||||||||||||||||||||||||||||||||||
| Type: Weapon item. | Sub Type: Staff | Gender: Both | Locations: Weapon | |||||||||||||||||||||||||||||||||||||||||||||||||||
| Attack: 60 | Magic Attack: 170 | Range: 1 | Defense: Not specified | |||||||||||||||||||||||||||||||||||||||||||||||||||
| Weapon Level: 3 | Armor Level: Not specified | Min. Equip Level: 70 | Max. Equip Level: Not specified | |||||||||||||||||||||||||||||||||||||||||||||||||||
| Refineable: 1 | Gradable: Not specified | Element: Undead | Classes: Transcendent classes (no Transcendent-Third classes)., Fourth classes., All Transcendent classes., All Third classes. | |||||||||||||||||||||||||||||||||||||||||||||||||||
|
Um cajado feito com o crânio do poderoso Lich. Sabe-se que este cajado amaldiçoa todos que ameaçarem seu dono. Sebuah tongkat yang dibuat dari tengkorak Lich dengan kekuatannya yang akan memberikan status curse kesiapa saja dan bisa mengancam pemiliknya sendiri. MATK +170, INT +1, DEX +1, Ketika menerima serangan fisik, akan memberikan 1% kemungkinan melakukan cast [Area Curse] Lv 5, menyebabkan status [Curse] ke semua musuh dalam area satu layar penuh. Setiap kali upgrade meningkatkan kemungkinan melakukan cast [Area Curse] sebesar 0.1%. Jika senjata ditempa sampai +9 atau lebih, akan mendapatkan MATK +3%, MaxSP +300. A wand crafted from a powerful lich's skull that will curse anyone that threatens its true owner. A wand crafted from a powerful Lich's skull that will curse anyone that threatens its true owner.
Flags
Stacking
Not specified
Usage
Not specified
Trade
Delay
Not specified
bonus bInt,1;
bonus bDex,1;
bonus bAtkEle,Ele_Undead;
.@r = getrefine();
bonus3 bAutoSpellWhenHit,"NPC_WIDECURSE",5,10+.@r;
if (.@r>=9) {
bonus bMatkRate,3;
bonus bMaxSP,300;
}
Script References
bInt
Item Bonus
bInt
Signature:
Description:
INT + n
bDex
Item Bonus
bDex
Signature:
Description:
DEX + n
bAtkEle
Item Bonus
bAtkEle
Signature:
Description:
Gives the player's attacks element e
getrefine
Command
getrefine
Signature:
Description:
function is called.
This function is intended for use in item scripts.
bAutoSpellWhenHit
Item Bonus
bAutoSpellWhenHit
Signature:
Description:
Adds a n/10% chance to cast skill sk of level y when being hit by a direct attack with trigger criteria bf
if
Command
if
Signature:
Description:
This is the basic conditional statement command, and just about the only one
available in this scripting language.
The condition can be any expression. All expressions resulting in a non-zero
value will be considered True, including negative values. All expressions
resulting in a zero are false.
If the expression results in True, the statement will be executed. If it isn't
true, nothing happens and we move on to the next line of the script.
For more information on conditional operators see the operators section above.
bothering to store it in a specific variable:
More examples of using the 'if' command in the real world:
Example 1:
Example 2:
Notice that examples 1 and 2 have the same effect.
Example 3:
Example 4:
Example 5:
See 'strcharinfo' for an explanation of what this function does.
Example 6: Using complex conditions.
The script engine also supports nested 'if' statements:
If the condition isn't met, it'll do the action following the 'else'.
We can also group several actions depending on a condition:
Remember that if you plan to do several actions upon the condition being false, and
you forget to use the curly braces (the { } ), the second action will be executed regardless
the output of the condition, unless of course, you stop the execution of the script if the
condition is true (that is, in the first grouping using a return; , and end; or a close; )
Also, you can have multiple conditions nested or chained.
Example:
bMatkRate
Item Bonus
bMatkRate
Signature:
Description:
Magical attack power + n%
bMaxSP
Item Bonus
bMaxSP
Signature:
Description:
MaxSP + n
Not specified Script ReferencesNo documented script references were detected. Not specified Script ReferencesNo documented script references were detected. Not specified Not specified Not specified Not specified Not specified Not specified
|
||||||||||||||||||||||||||||||||||||||||||||||||||||||