Item Details

Lord of Death [1] ( Lord_of_Death )

ID 18574 Lord of Death [1]
Lord of Death [1] Buy Price: 20 zeny Sell Price: 10 zeny Weight: 100 Slots: 1
Type: Armor/Garment/Boots/Headgear/Accessory item. Sub Type: Not specified Gender: Both Locations: Upper Headgear, Middle Headgear
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: 10
Weapon Level: Not specified Armor Level: 1 Min. Equip Level: 70 Max. Equip Level: Not specified
Refineable: 1 Gradable: Not specified Element: Neutral Classes: Not specified

Um elmo feito com a semelhança do utilizado pelo Senhor dos Mortos.
Dano físico contra monstros Chefes +10%.
Resistência a monstros normais -5%.
A cada refino a partir do +5:
Dano físico contra Chefes +1%.
Conjunto
[Carta Cavaleiro do Abismo]
Dano físico contra Chefes +5% adicional.
A cada refino a partir do +6 até o +10:
Resistência a monstros normais +1%.
Tipo: Equipamento para a cabeça
Equipa em: Topo
DEF: 10 DEFM: 5
Peso: 100
Nível necessário: 70
Classes: Todas

Helm yang dibuat untuk malaikat maut.
Semua status + 1, MDEF + 5.
Meningkatkan 10% serangan ke bos monster
dan meningkatkan 5% serangan dari monster normal
menambah 1% tiap kali tempa setelah +5
Jenis : Headgear Def : 10
Lokasi : Upper-Mid Berat : 100
Level Persyaratan : 70
Job: All

The Helm of the Lord of Death
MDEF + 5.
Increase Damage to Boss Type Monsters by 10%
Take 5% more damage from normal Monsters and Players.
For every upgrade 5 and higher add 1% more damage to Boss Class monsters.
Set Bonus
Lord of the Dead Helm
Abysmal Knight Card
Increase Damage to Boss Type Monster by additional 5%.
If Lord of the Dead Helm +11 negates the damage from normal Monsters and Players.
The Abysmal Knight Card effect is only effective once.
Location: Upper Middle
Defense: 10
Weight: 100
Required Level: 70
Jobs: All

No mortal man can kill me with his hands.
I will crush you and conquer all your lands.
MDEF +5
Weapon damage to Boss monsters +10%
Damage from normal monsters and players +5%
[For each refine level from +5 and higher]
Additional weapon damage to Boss monsters +1%
[Set Bonus with Abysmal Knight Card]
Additional weapon damage to Boss monsters +5%
Damage from normal monsters and players -1% for each refine level from +6 to +10 inclusive.
Class: Headgear
Location: Upper, Middle
Defense: 10
Weight: 100
Required Level: 70
Job: All

All

Not specified

Flags
Can be added to a player buying store? No
Summons monster? No
Is part of a container? No
Has unique stack? No
Binds on equip? No
Announces drop? No
Is consumed on use? Yes
Has drop effect? No
Stacking
Not specified
Usage
Not specified
Trade
Override Not specified
Can be dropped? No
Can be traded? Yes
Can be traded with partner? Yes
Can be sold to NPC? Yes
Can be placed in cart? Yes
Can be placed in storage? Yes
Can be placed in guild storage? Yes
Can be sent by mail? Yes
Can be put in auction? Yes
Delay
Not specified
bonus bMdef,5;
bonus bAllStats,1;
.@r = getrefine();
bonus2 bAddClass,Class_Boss,(.@r>5?.@r+5:10);
bonus2 bSubClass,Class_Normal,-5;
Script References
bMdef Item Bonus
bMdef
Signature:
bonus bMdef,n;
Description:
Equipment MDEF + n
bAllStats Item Bonus
bAllStats
Signature:
bonus bAllStats,n;
Description:
STR + n, AGI + n, VIT + n, INT + n, DEX + n, LUK + n
getrefine Command
getrefine
Signature:
getrefine()
Description:
function is called. This function is intended for use in item scripts.
bAddClass Item Bonus
bAddClass
Signature:
bonus2 bAddClass,c,x;
Description:
+x% physical damage against class c
bSubClass Item Bonus
bSubClass
Signature:
bonus2 bSubClass,c,x;
Description:
+x% damage reduction against class c
Not specified
Script References

No documented script references were detected.

Not specified
Script References

No documented script references were detected.

Not specified

Not specified

Not specified

Not specified

Not specified

Refine Group Item Level Refineable Weapon Level Armor Level Details
Refine Armor 1 Yes Not specified 1 Details

Not specified