Item Details

Magician Knit Hat [1] ( Magician_Knithat )

ID 19171 Magician Knit Hat [1]
Magician Knit Hat [1] Buy Price: 20 zeny Sell Price: 10 zeny Weight: 50 Slots: 1
Type: Armor/Garment/Boots/Headgear/Accessory item. Sub Type: Not specified Gender: Both Locations: Upper Headgear
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: 10
Weapon Level: Not specified Armor Level: 1 Min. Equip Level: 10 Max. Equip Level: Not specified
Refineable: 1 Gradable: Not specified Element: Neutral Classes: Not specified

Pertenceu a um aprendiz de mago que treinava magias de gelo, e por isso ele sentia muito friozinho nas orelhas. Perfeito para um dia com muita neve pra você brincar bastante... ou soltar uns raios de gelo.
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Resistência a raça Morto-Vivo +2%.
Dano físico e mágico contra a raça Morto-Vivo +5%.
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Ao derrotar monstros com qualquer ataque:
Recupera 5 de SP.
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Refino +7 ou mais:
DEFM +5.
Resistência a raça Morto-Vivo +3% adicional.
Dano físico e mágico contra a raça Morto-Vivo +10% adicional.
Ao derrotar monstros com qualquer ataque, recupera +10 de SP adicional.
Refino +9 ou mais:
DEFM +5 adicional.
Resistência a raça Morto-Vivo +5% adicional.
Dano físico e mágico contra a raça Morto-Vivo +10% adicional.
Ao derrotar monstros com qualquer ataque, recupera +10 de SP adicional.
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Tipo: Equip. para Cabeça
Equipa em: Topo
DEF: 10 DEFM: 10
Peso: 50
Nível necessário: 10
Classes: Todas

A knit hat worn by a great magician. It contains fibers that has an absolute effect on the undead.
Class: Headgear
Position: Upper
Defense: 10
Weight: 50
Requires Level: 10
Usable By: All Jobs
Mdef + 10
Increases physical and magical damage on Undead race targets by 5%.
Reduces damage taken from Undead race enemies by 2%.
Restores 5 SP to the user when a monster is killed by a physical or magical attack.
If upgrade level is +7 or higher,
Additional Mdef + 5
Increases physical and magical damage on Undead race targets by an additional 10%.
Reduces damage taken from Undead race enemies by an additional 3%.
Restores an additional 10 SP to the user when a monster is killed by a physical or magical attack.
If upgrade level is +9 or higher,
Additional Mdef + 5
Increases physical and magical damage on Undead race targets by an additional 10%.
Reduces damage taken from Undead race enemies by an additional 5%.
Restores an additional 10 SP to the user when a monster is killed by a physical or magical attack.

A knit hat worn by a great magician. It contains fibers that has an absolute effect on the undead.
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Mdef + 10
Increases physical and magical damage on Undead race targets by 5%.
Reduces damage taken from Undead race enemies by 2%.
Restores 5 SP to the user when a monster is killed by a physical or magical attack.
If upgrade level is +7 or higher,
Additional Mdef + 5
Increases physical and magical damage on Undead race targets by an additional 10%.
Reduces damage taken from Undead race enemies by an additional 3%.
Restores an additional 10 SP to the user when a monster is killed by a physical or magical attack.
If upgrade level is +9 or higher,
Additional Mdef + 5
Increases physical and magical damage on Undead race targets by an additional 10%.
Reduces damage taken from Undead race enemies by an additional 5%.
Restores an additional 10 SP to the user when a monster is killed by a physical or magical attack.
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Class: Headgear
Location: Upper
Defense: 10
Weight: 50
Requires Level: 10
Usable By: All Jobs

All

Not specified

Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Stacking restriction in cart: Stacking restriction in storage: Stacking restriction in guild storage: Can be dropped:
Can be traded: Can be traded with partner: Can be sold to NPC: Can be placed in the cart:
Can be placed in the storage: Can be placed in guild storage: Can be put in a mail: Can be put in an auction:
Delay:
.@r = getrefine();
bonus bMdef,10;
bonus2 bAddRace,RC_Undead,5;
bonus2 bMagicAddRace,RC_Undead,5;
bonus2 bSubRace,RC_Undead,2;
bonus bSPGainValue,5;
bonus bLongSPGainValue,5;
bonus bMagicSPGainValue,5;
if (.@r>=7) {
   bonus bMdef,5;
   bonus2 bAddRace,RC_Undead,10;
   bonus2 bMagicAddRace,RC_Undead,10;
   bonus2 bSubRace,RC_Undead,3;
   bonus bSPGainValue,10;
   bonus bLongSPGainValue,10;
   bonus bMagicSPGainValue,10;
}
if (.@r>=9) {
   bonus bMdef,5;
   bonus2 bAddRace,RC_Undead,10;
   bonus2 bMagicAddRace,RC_Undead,10;
   bonus2 bSubRace,RC_Undead,5;
   bonus bSPGainValue,10;
   bonus bLongSPGainValue,10;
   bonus bMagicSPGainValue,10;
}
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