Agenda Robe [1] ( Agenda_RobeJ )
| ID 19281 |
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Buy Price: 20 zeny | Sell Price: 10 zeny | Weight: 80 | Slots: 1 | ||||||||||||||||||||||||||||||||||||
| Type: Armor/Garment/Boots/Headgear/Accessory item. | Sub Type: Not specified | Gender: Both | Locations: Armor | |||||||||||||||||||||||||||||||||||||
| Attack: Not specified | Magic Attack: Not specified | Range: Not specified | Defense: 35 | |||||||||||||||||||||||||||||||||||||
| Weapon Level: Not specified | Armor Level: 1 | Min. Equip Level: 100 | Max. Equip Level: Not specified | |||||||||||||||||||||||||||||||||||||
| Refineable: 1 | Gradable: Not specified | Element: Neutral | Classes: Not specified | |||||||||||||||||||||||||||||||||||||
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All Not specified
Flags
Stacking
Not specified
Usage
Not specified
Trade
Delay
Not specified
bonus bMdef,10;
autobonus "{ .@r = getrefine(); bonus bMatkRate,.@r; }",3,10000,BF_MAGIC,"{ specialeffect2 EF_ENHANCE; }";
Script References
bMdef
Item Bonus
bMdef
Signature:
Description:
Equipment MDEF + n
getrefine
Command
getrefine
Signature:
Description:
function is called.
This function is intended for use in item scripts.
bMatkRate
Item Bonus
bMatkRate
Signature:
Description:
Magical attack power + n%
specialeffect2
Command
specialeffect2
Signature:
Description:
This command behaves identically to 'specialeffect', but the effect will be
centered on the invoking character's sprite.
<Player name> parameter will display <effect number> on another Player than the
one currently attached to the script. Like with specialeffect, when specifying
a player, <send_target> must be supplied, specifying AREA will retain the default
behavior of the command.
Not specified Script ReferencesNo documented script references were detected. Not specified Script ReferencesNo documented script references were detected. Not specified Not specified Not specified
Not specified Not specified Not specified Not specified |
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