Item Details

Divine Cloth [1] ( Divine_Cloth )

ID 2366 Divine Cloth [1]
Divine Cloth [1] Buy Price: 20 zeny Sell Price: 10 zeny Weight: 150 Slots: 1
Type: Armor/Garment/Boots/Headgear/Accessory item. Sub Type: Not specified Gender: Both Locations: Armor
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: 50
Weapon Level: Not specified Armor Level: 1 Min. Equip Level: 55 Max. Equip Level: Not specified
Refineable: 1 Gradable: Not specified Element: Neutral Classes: Transcendent classes (no Transcendent-Third classes)., Fourth classes., All Transcendent classes., All Third classes.

Um traje sagrado, produzido por uma série de rituais religiosos.
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Tolerância a Maldição, Silêncio, Atordoamento, Sono e Petrificação +5%.
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Tipo: Armadura
DEF: 50 DEFM: 0
Peso: 150
Nível necessário: 55
Classes: Transclasses, exceto Aprendiz T.

A holy garment that has been purified by a series of religious rituals.
Class: Armor
Defense: 50
Weight: 150
Requires Level: 55
Usable By: Lord Knight Jobs, Master Smith Jobs, Assassin Cross Jobs, High Priest Jobs, High Wizard Jobs, Sniper Jobs, Paladin Jobs, Biochemist Jobs, Stalker Jobs, Champion Jobs, Scholar Jobs, Minstrel Jobs, Gypsy Jobs
Increases resistance to Curse, Silence, Sleep, Stone, and Stun by 5%.

A holy garment that was produced through series of religious rituals.
Add a 5% resistance to the Curse, Silence, Stun, Stone Curse, Sleep status.
Class: Armor
Defense: 50
Weight: 150
Required Level: 55
Jobs: All Transcendent
Jobs except Novice

Echio (0.10%) Echio Ringleader (0.50%)
Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Stacking restriction in cart: Stacking restriction in storage: Stacking restriction in guild storage: Can be dropped:
Can be traded: Can be traded with partner: Can be sold to NPC: Can be placed in the cart:
Can be placed in the storage: Can be placed in guild storage: Can be put in a mail: Can be put in an auction:
Delay:
bonus2 bResEff,Eff_Curse,500;
bonus2 bResEff,Eff_Silence,500;
bonus2 bResEff,Eff_Stun,500;
bonus2 bResEff,Eff_Stone,500;
bonus2 bResEff,Eff_Sleep,500;
Not specified
Not specified

Not specified