Item Details

Shadow Walk ( Shadow_Walk )

ID 2426 Shadow Walk
Shadow Walk Buy Price: 20 zeny Sell Price: 10 zeny Weight: 200 Slots: Not specified
Type: Armor/Garment/Boots/Headgear/Accessory item. Sub Type: Not specified Gender: Both Locations: Shoes
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: Not specified
Weapon Level: Not specified Armor Level: 1 Min. Equip Level: 75 Max. Equip Level: Not specified
Refineable: 1 Gradable: Not specified Element: Neutral Classes: Transcendent classes (no Transcendent-Third classes)., Fourth classes., All Transcendent classes., All Third classes.

Estas botas das sombras são feitas com forças das trevas. Seu criador colocou um feitiço para proteger o usuário do perigo.
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Ao receber danos mágicos perto de uma parede:
10% de chance de autoconjurar [Furtividade] nv.2 ou no maior nível aprendido.
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Tipo: Calçado
DEF: 0 DEFM: 10
Peso: 200
Nível necessário: 75
Classes: Transclasses, exceto Aprendizes

Sepatu misterius yang dibuat dengan menggunakan kekuatan kegelapan, dan dilengkapi dengan spell untuk melindungi pemakainya dari bahaya. MDEF +10, Memiliki kemungkinan sebesar 10% untuk melakukan [Cloaking] Lv 3 ketika menerima serangan magic. Jika pemakainya memiliki skill [Cloaking] Lv 4 atau lebih tinggi, maka akan melakukan skill tersebut.
Jenis : Shoes Def : 0
Berat : 200
Level Persyaratan : 75
Jobs : All transcendent jobs except novice

Shadowy shoes made using dark forces, and enchanted with a spell to protect their wearer when danger approaches.
Class: Shoes
Defense: 0
Weight: 200
Requires Level: 75
Usable By: Lord Knight Jobs, Master Smith Jobs, Assassin Cross Jobs, High Priest Jobs, High Wizard Jobs, Sniper Jobs, Paladin Jobs, Biochemist Jobs, Stalker Jobs, Champion Jobs, Scholar Jobs, Minstrel Jobs, Gypsy Jobs
Mdef + 10

Adds a chance of casting Level 3 Cloaking on the user when receiving a magical attack.
If a higher level of this skill is known, it will be cast instead.
Set Bonus
Shadow Guard [1]
Shadow Walk
Adds a chance of inflicting Blind on the target when performing a physical attack.
Flee + 20 for 10 seconds when receiving a physical attack.

Shadowy shoes made using dark forces, and enchanted with a spell to protect their wearer when danger approaches.
MDEF +10.
Has a chance of autocasting Level 2 Cloaking (or learned level) when wearer receive magical attacks.
[Set Bonus]
Sh. Guard[1]2135
Sh. Walk2426
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Add a high chance inflict Blind on the enemy When dealing physical damage.
Flee +20 for 10 seconds when receiving a physical attack.
Class: Footwear
Defense: 0
Weight: 200
Required Level: 75
Jobs: All Transcendent
Jobs except Novice

Flags
Can be added to a player buying store? No
Summons monster? No
Is part of a container? No
Has unique stack? No
Binds on equip? No
Announces drop? No
Is consumed on use? Yes
Has drop effect? No
Stacking
Not specified
Usage
Not specified
Trade
Override Not specified
Can be dropped? Yes
Can be traded? Yes
Can be traded with partner? Yes
Can be sold to NPC? Yes
Can be placed in cart? Yes
Can be placed in storage? Yes
Can be placed in guild storage? Yes
Can be sent by mail? Yes
Can be put in auction? Yes
Delay
Not specified
bonus bMdef,10;
bonus5 bAutoSpellWhenHit,"AS_CLOAKING",max(2,getskilllv("AS_CLOAKING")),100,BF_MAGIC,0;
Script References
bMdef Item Bonus
bMdef
Signature:
bonus bMdef,n;
Description:
Equipment MDEF + n
bonus5 Command
bonus5
Signature:
bonus5 <bonus type>,<val1>,<val2>,<val3>,<val4>,<val5>;
Description:
These commands are meant to be used in item scripts. They will probably work outside item scripts, but the bonus will not persist for long. They, as expected, refer only to an invoking character. kind in ''.
bAutoSpellWhenHit Item Bonus
bAutoSpellWhenHit
Signature:
bonus5 bAutoSpellWhenHit,sk,y,n,bf,i;
Description:
Adds a n/10% chance to cast skill sk of level y when being hit by a direct attack with trigger criteria bf
getskilllv Command
getskilllv
Signature:
getskilllv(<skill id>)
getskilllv("<skill name>")
Description:
character has. If they don't have the skill, 0 will be returned. The full list of character skills is available in ''. There are two main uses for this function, it can check whether the character has a skill or not, and it can tell you if the level is high enough. Example 1: Example 2:
Example:
if (getskilllv(152))
mes "You have got the skill Throw Stone";
else
mes "You don't have Throw Stone";
close;
if (getskilllv(28) >= 5)
mes "Your heal lvl is 5 or more";
else if (getskilllv(28) == 10)
mes "Your heal lvl has been maxed";
else
mes "You heal skill is below lvl 5";
close;
Not specified
Script References

No documented script references were detected.

Not specified
Script References

No documented script references were detected.

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Refine Group Item Level Refineable Weapon Level Armor Level Details
Refine Armor 1 Yes Not specified 1 Details

Not specified