Item Details

Rune Knight Stone (Mid) ( Runeknight_Middle3 )

ID 310882 Rune Knight Stone (Mid)
Rune Knight Stone (Mid) Buy Price: zeny Sell Price: 0 zeny Weight: 0 Slots: Not specified
Type: Card item. Sub Type: Enchant Card Gender: Both Locations: Not specified
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: Not specified
Weapon Level: Not specified Armor Level: Not specified Min. Equip Level: Not specified Max. Equip Level: Not specified
Refineable: Not specified Gradable: Not specified Element: Neutral Classes: Not specified

Serangan fisikal jarak jauh dan jarak dekat +1% per level skill Rune Mastery.
------------------------
Set Bonus
Rune Knight Stone (Middle)
Rune Knight Stone (Garment)

Damage skill Dragon¡¯s Breath & Dragon¡¯s Water Breath +15%
------------------------
Set Bonus
Rune Knight Stone (Middle)
Rune Knight Stone II (Garment)

Damage skill Sonic Wave +15%

Increases melee and long ranged physical damage by 1% per 2 levels of Rune Mastery learned.
------------------------
Set Bonus
Rune Knight Stone (Middle)
Rune Knight Stone (Garment)

Increases Dragon's Breath and Dragon's Water Breath damage by 15%.
------------------------
Set Bonus
Rune Knight Stone (Middle)
Rune Knight Stone II (Garment)

Increases Sonic Wave damage by 15%.

All

Not specified

Flags
Can be added to a player buying store? No
Summons monster? No
Is part of a container? No
Has unique stack? No
Binds on equip? No
Announces drop? No
Is consumed on use? Yes
Has drop effect? No
Stacking
Not specified
Usage
Not specified
Trade
Override Not specified
Can be dropped? Yes
Can be traded? Yes
Can be traded with partner? Yes
Can be sold to NPC? Yes
Can be placed in cart? Yes
Can be placed in storage? Yes
Can be placed in guild storage? Yes
Can be sent by mail? Yes
Can be put in auction? Yes
Delay
Not specified
bonus bLongAtkRate,(getskilllv("RK_RUNEMASTERY")/2);
bonus bShortAtkRate,(getskilllv("RK_RUNEMASTERY")/2);
Script References
bLongAtkRate Item Bonus
bLongAtkRate
Signature:
bonus bLongAtkRate,n;
Description:
Increases damage of long ranged attacks by n%
getskilllv Command
getskilllv
Signature:
getskilllv(<skill id>)
getskilllv("<skill name>")
Description:
character has. If they don't have the skill, 0 will be returned. The full list of character skills is available in ''. There are two main uses for this function, it can check whether the character has a skill or not, and it can tell you if the level is high enough. Example 1: Example 2:
Example:
if (getskilllv(152))
mes "You have got the skill Throw Stone";
else
mes "You don't have Throw Stone";
close;
if (getskilllv(28) >= 5)
mes "Your heal lvl is 5 or more";
else if (getskilllv(28) == 10)
mes "Your heal lvl has been maxed";
else
mes "You heal skill is below lvl 5";
close;
bShortAtkRate Item Bonus
bShortAtkRate
Signature:
bonus bShortAtkRate,n;
Description:
Increases damage of short ranged attacks by n%
Not specified
Script References

No documented script references were detected.

Not specified
Script References

No documented script references were detected.

Not specified

Not specified

Not specified

Not specified

Not specified

Not specified

Not specified

Not specified