Item Details

Rebel Pocket Watch ( Rebel_Pocket_Watch )

ID 410185 Rebel Pocket Watch
Rebel Pocket Watch Buy Price: zeny Sell Price: 0 zeny Weight: 10 Slots: Not specified
Type: Armor/Garment/Boots/Headgear/Accessory item. Sub Type: Not specified Gender: Both Locations: Middle Headgear
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: 2
Weapon Level: Not specified Armor Level: 1 Min. Equip Level: 100 Max. Equip Level: Not specified
Refineable: Not specified Gradable: Not specified Element: Neutral Classes: Not specified

Um relógio de bolso usado pelos rebeldes de Einbroch. Eles são sempre sincronizados para nunca atrasar a missão.
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Tolerância a Silêncio +100%.
Resistência as raças Humano e Doram +5%.
Dano físico contra todos os Tamanhos +10%.
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Ao aprender [Proteção de Platina] nv.5:
Pós-conjuração -15%.
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Ao aprender [Salto Etéreo] nv.1:
Recarga de [Farta Fortuna] -3 segundos.
Recarga de [Explosão Antimatéria] -5 segundos.
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Tipo: Equip. para Cabeça
Equipa em: Meio
DEF: 2 DEFM: 0
Peso: 10
Nível necessário: 100
Classes: Todas

A headdress modeled after a pocket watch by one of the elders in charge of rebellion.
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Increases physical damage to all size monsters by 10%.
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Increases resistance to players by 5%.
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Grants immunity to silence.
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If Fallen Angel is level 1 or higher:
Reduces cooldown of Anti Material Blast by 5 seconds.
Reduces cooldown of Rich's Coin by 3 seconds.
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If Platinum Altar is level 5 or higher, reduces after cast delay by 15%.
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Class : Headgear
Defense : 2
Location : Middle
Weight : 10
Required Level : 100
Jobs : All Jobs

All

Not specified

Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Stacking restriction in cart: Stacking restriction in storage: Stacking restriction in guild storage: Can be dropped:
Can be traded: Can be traded with partner: Can be sold to NPC: Can be placed in the cart:
Can be placed in the storage: Can be placed in guild storage: Can be put in a mail: Can be put in an auction:
Delay:
bonus2 bAddSize,Size_All,10;
bonus2 bSubRace,RC_Player_Human,5;
bonus2 bResEff,Eff_Silence,10000;
if (getskilllv("RL_FALLEN_ANGEL") == 1) {
   bonus2 bSkillCooldown,"RL_AM_BLAST",-5000;
   bonus2 bSkillCooldown,"RL_RICHS_COIN",-3000;
}
if (getskilllv("RL_P_ALTER") == 5)
   bonus bDelayrate,-15;
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