Item Details

Grass Rune Armor [1] ( Plain_Rune_Armor )

ID 450243 Grass Rune Armor [1]
Grass Rune Armor [1] Buy Price: zeny Sell Price: 0 zeny Weight: 100 Slots: 1
Type: Armor/Garment/Boots/Headgear/Accessory item. Sub Type: Not specified Gender: Both Locations: Armor
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: 45
Weapon Level: Not specified Armor Level: 2 Min. Equip Level: 230 Max. Equip Level: Not specified
Refineable: 1 Gradable: 1 Element: Neutral Classes: Not specified

Armor engraved with Varmund's Grass Rune magic.
The engraving is amplified with the essence of plain.
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For every 25 Base VIT, STA + 1.
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When refined to +7 or higher, MHP + 5%, P.ATK + 2.
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When refined to +9 or higher, increase physical damage against all size enemies by 15%.
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When refined to +11 or higher, increase physical damage against all property enemies by 15%.
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[Grade Bonus]
[Grade D] MHP + 5%.
[Grade C] STA + 5, MHP + 5%.
[Grade B] Reduce After Cast Delay by 5%.
[Grade A] Reduce After Cast Delay by additional 10%, STA + 5.
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Type : Armor
Def : 45
Weight : 100
Armor Level : 2
Required Level : 230
Class : All Jobs

All

Not specified

Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Stacking restriction in cart: Stacking restriction in storage: Stacking restriction in guild storage: Can be dropped:
Can be traded: Can be traded with partner: Can be sold to NPC: Can be placed in the cart:
Can be placed in the storage: Can be placed in guild storage: Can be put in a mail: Can be put in an auction:
Delay:
.@g = getenchantgrade();
.@r = getrefine();
bonus bSta,(readparam(bVit)/25);
if (.@r>=7) {
   bonus bPAtk,2;
   bonus bMaxHPrate,5;
   if (.@r>=9) {
      bonus2 bAddSize,Size_All,15;
      if (.@r>=11) {
         bonus2 bAddEle,Ele_All,15;
      }
   }
}
if (.@g>=ENCHANTGRADE_D) {
   bonus bMaxHPrate,5;
   if (.@g>=ENCHANTGRADE_C) {
      bonus bMaxHPrate,5;
      bonus bSta,5;
      if (.@g>=ENCHANTGRADE_B) {
         bonus bDelayrate,-5;
         if (.@g>=ENCHANTGRADE_A) {
            bonus bDelayrate,-10;
            bonus bSta,5;
         }
      }
   }
}
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