Item Details

Professor Celia Card ( Professor_Card )

ID 4561 Professor Celia Card
Professor Celia Card Buy Price: 20 zeny Sell Price: 10 zeny Weight: 1 Slots: Not specified
Type: Card item. Sub Type: Not specified Gender: Both Locations: Armor
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: Not specified
Weapon Level: Not specified Armor Level: Not specified Min. Equip Level: Not specified Max. Equip Level: Not specified
Refineable: Not specified Gradable: Not specified Element: Neutral Classes: Not specified

Dano mágico +7%.
Ao receber danos mágicos:
10% de chance de autoconjurar [Proteger Terreno] nv. 5.
DES base 110 ou mais:
Dano mágico +7% adicional.
Tipo: Carta
Equipa em: Armadura
Peso 1

Terdapat kemungkinan autocast Land Protector Lv 5 ketika menerima serangan magic.
MATK + 7%, Jika DEX dasar pengguna 110 atau lebih, tambahan MATK + 7%.
Jenis : Card
Posisi : Armor
Berat : 1

Class: Card
Compounds On: Armor
Weight: 1
MATK + 7%
Additional MATK + 7%, if the user's base Dex is 110 or higher.
Adds a chance of casting Level 5 Magnetic Earth on the user when receiving a magical attack.

Magic attacks from enemies create a high chance of auto-casting Level 5 Magnetic Earth.
MATK +7%. If DEX 110 or greater, additional MATK +7%.
Class: Card
Slot: Armor
Weight: 1

All

Professor Celia (0.01%)
Flags
Can be added to a player buying store? Yes
Summons monster? No
Is part of a container? No
Has unique stack? No
Binds on equip? No
Announces drop? No
Is consumed on use? Yes
Has drop effect? Yes
Stacking
Not specified
Usage
Not specified
Trade
Override Not specified
Can be dropped? Yes
Can be traded? Yes
Can be traded with partner? Yes
Can be sold to NPC? Yes
Can be placed in cart? Yes
Can be placed in storage? Yes
Can be placed in guild storage? Yes
Can be sent by mail? Yes
Can be put in auction? Yes
Delay
Not specified
bonus bMatkRate,(readparam(bDex)>=110)?14:7;
bonus5 bAutoSpellWhenHit,"SA_LANDPROTECTOR",5,100,BF_MAGIC,0;
Script References
bMatkRate Item Bonus
bMatkRate
Signature:
bonus bMatkRate,n;
Description:
Magical attack power + n%
readparam Command
readparam
Signature:
readparam(<parameter number>{,"<character name>"})
readparam(<parameter number>{,<char_id>})
Description:
This function will return the specified stat of the invoking character, or, if a character name or character id is specified, of that player. The stat can either be a number or parameter name, defined in ''. Some example parameters: StatusPoint, BaseLevel, SkillPoint, Class, Upper, Zeny, Sex, Weight, MaxWeight, JobLevel, BaseExp, JobExp, NextBaseExp, NextJobExp, Hp, MaxHp, Sp, MaxSp, BaseJob, Karma, Manner, bVit, bDex, bAgi, bStr, bInt, bLuk, Ap, MaxAp All of these also behave as variables, but don't expect to be able to just 'set' them - some will not work for various internal reasons. Example 1: Using this particular information as a function call is not required. Typing this will return the same result: Example 2: You can also use this command to get stat values.
Example:
// Returns how many status points you haven't spent yet.
mes "Unused status points: " + readparam(9);
mes "Unused status points: " + StatusPoint;
if (readparam(bVit) > 77)
mes "Only people with over 77 Vit are reading this!";
bDex Item Bonus
bDex
Signature:
bonus bDex,n;
Description:
DEX + n
bonus5 Command
bonus5
Signature:
bonus5 <bonus type>,<val1>,<val2>,<val3>,<val4>,<val5>;
Description:
These commands are meant to be used in item scripts. They will probably work outside item scripts, but the bonus will not persist for long. They, as expected, refer only to an invoking character. kind in ''.
bAutoSpellWhenHit Item Bonus
bAutoSpellWhenHit
Signature:
bonus5 bAutoSpellWhenHit,sk,y,n,bf,i;
Description:
Adds a n/10% chance to cast skill sk of level y when being hit by a direct attack with trigger criteria bf
Not specified
Script References

No documented script references were detected.

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Script References

No documented script references were detected.

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