Item Details

Forbidden Grimoire II-LT [1] ( Forbidden_Grimoire2_LT )

ID 460097 Forbidden Grimoire II-LT [1]
Forbidden Grimoire II-LT [1] Buy Price: zeny Sell Price: 0 zeny Weight: 50 Slots: 1
Type: Armor/Garment/Boots/Headgear/Accessory item. Sub Type: Not specified Gender: Both Locations: Shield
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: 100
Weapon Level: Not specified Armor Level: 2 Min. Equip Level: 210 Max. Equip Level: Not specified
Refineable: 1 Gradable: 1 Element: Neutral Classes: Fourth classes., All Third classes.

Not specified

Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Stacking restriction in cart: Stacking restriction in storage: Stacking restriction in guild storage: Can be dropped:
Can be traded: Can be traded with partner: Can be sold to NPC: Can be placed in the cart:
Can be placed in the storage: Can be placed in guild storage: Can be put in a mail: Can be put in an auction:
Delay:
.@r = getrefine();
.@g = getenchantgrade();
bonus bAspd,3;
bonus bMagicHPGainValue,500;
bonus bMaxHP,500*.@r;
bonus2 bMagicAtkEle,Ele_Fire,8*(.@r/3);
bonus2 bMagicAtkEle,Ele_Wind,8*(.@r/3);
if (.@r>=9) {
   bonus2 bSkillCooldown,"EM_CONFLAGRATION",-300;
   bonus2 bSkillCooldown,"EM_LIGHTNING_LAND",-300;
}
if (.@g>=ENCHANTGRADE_D) {
   bonus bDelayrate,-10;
   if (.@g>=ENCHANTGRADE_C) {
       bonus2 bSkillCooldown,"EM_CONFLAGRATION",-300;
       bonus2 bSkillCooldown,"EM_LIGHTNING_LAND",-300;
       if (.@g>=ENCHANTGRADE_A) {
            bonus2 bMagicAddRace,RC_All,20;
            bonus2 bSkillCooldown,"SO_SUMMON_VENTUS",-40000;
            bonus2 bSkillCooldown,"SO_SUMMON_AGNI",-40000;
            bonus2 bSkillCooldown,"EM_SUMMON_ELEMENTAL_ARDOR",-300000;
            bonus2 bSkillCooldown,"EM_SUMMON_ELEMENTAL_PROCELLA",-300000;
       }
   }
}
if (.@g>=ENCHANTGRADE_B)
   autobonus "{ bonus bSpl,100; bonus bSMatk,20; bonus2 bHPLossRate,500,1000; }",40,10000,BF_MAGIC;
else if (.@r>=11)
   autobonus "{ bonus bSpl,50; bonus bSMatk,10; bonus2 bHPLossRate,500,1000; }",40,10000,BF_MAGIC;
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