Item Details

Alice Doll [1] ( Alice_Doll )

ID 5137 Alice Doll [1]
Alice Doll [1] Buy Price: 20 zeny Sell Price: 10 zeny Weight: 50 Slots: 1
Type: Armor/Garment/Boots/Headgear/Accessory item. Sub Type: Not specified Gender: Both Locations: Upper Headgear
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: 1
Weapon Level: Not specified Armor Level: 1 Min. Equip Level: 30 Max. Equip Level: Not specified
Refineable: Not specified Gradable: Not specified Element: Neutral Classes: Not specified

Uma boneca feita à imagem da Alice, um dos monstros mais queridos de Rune-Midgard.
FOR +1.
Dano físico contra as raças Humano e Humanoide +10%.
Ao realizar ataques físicos:
0,1% de chance de infligir Sono no usuário.
Tipo: Equip. para Cabeça
Equipa em: Topo
Defesa: 1
Peso: 50
Nível necessário: 30
Classes: Todas, exceto Aprendizes

A hat adorned with an Alice doll. When worn, it seems like Alice is cheering you on from the top of your head. ''Be strong, master!''
Class: Headgear
Position: Upper
Defense: 1
Weight: 50
Requires Level: 30
Usable By: All Jobs except Novice
+10% damage against Demihuman monsters,
+10% damage against Human Player monsters,
Has low chance of casting Sleep on its wearer.
Str +1.
Cannot be upgraded.

Account Bound.
A hat adorned with an Alice doll. When worn, it seems like Alice is cheering you on from the top of your head.
Weapon attack to Human and Demihuman enemies +10%
A low chance to inflict Sleep on oneself
Str +1
Cannot be refined.
Class: Headgear
Location: Upper
Defense: 1
Weight: 50
Required Level: 1
Jobs: All

All except:

Not specified

Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Stacking restriction in cart: Stacking restriction in storage: Stacking restriction in guild storage: Can be dropped:
Can be traded: Can be traded with partner: Can be sold to NPC: Can be placed in the cart:
Can be placed in the storage: Can be placed in guild storage: Can be put in a mail: Can be put in an auction:
Delay:
bonus bStr,1;
bonus2 bAddRace,RC_DemiHuman,10;
bonus2 bAddRace,RC_Player_Human,10;
bonus2 bAddEff2,Eff_Sleep,10;
Not specified
Not specified