Item Details

Honey ( Honey )

ID 518 Honey
Honey Buy Price: 500 zeny Sell Price: 250 zeny Weight: 10 Slots: Not specified
Type: Healing item. Sub Type: Not specified Gender: Both Locations: Not specified
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: Not specified
Weapon Level: Not specified Armor Level: Not specified Min. Equip Level: Not specified Max. Equip Level: Not specified
Refineable: Not specified Gradable: Not specified Element: Neutral Classes: Not specified

Líquido doce e pegajoso.
É usado para dar sabor aos alimentos e, às vezes, para fins medicinais.
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Recupera cerca de 70 a 100 de HP e 20 a 40 de SP.
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Peso: 10

Cairan manis yang dikumpulkan lebah dari madu bunga dan disimpan di sarangnya sebagai makanan.
Biasanya dimakan, tapi kadang-kadang digunakan sebagai obat. Memberikan sedikit HP dan SP.
_
Berat : 10

This is considered food for Baphomet Jr. pets.
Class: Recovery
Weight: 10
Restores 70 to 100 HP and 20 to 40 SP.

A sweet product made by bees. Very yummy and good for your health.
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Restores 70-100 HP and 20-40 SP.
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Weight: 10

All

Hornet (1.00%) Creamy (2.00%) Mistress (50.00%) Bigfoot (2.25%)
Shining Plant (5.00%) Toad (10.00%) Eddga (50.00%) Vitata (1.75%)
Creamy (0.90%) Creamy Fear (2.75%) Giant Hornet (6.00%) Leib Olmai (2.50%)
Solider (4.25%) Zipper Bear (4.50%) Disguise (0.50%) Green Maiden (2.50%)
Teddy Bear (5.00%) Green Maiden (2.50%) Luciola Vespa (1.50%) Draco (2.50%)
Scaraba Egg (0.50%) Scaraba Egg (0.50%) Antler Scaraba Egg (0.50%) Rake Scaraba Egg (0.50%)
Eddga (50.00%) Mistress (50.00%) Leak (12.50%) Gold One-Horn Scaraba E (0.50%)
Gold Two-Horn Scaraba Eg (0.50%) Gold Antler Scaraba Egg (0.50%) Gold Rake Scaraba Egg (0.50%) Swift Teddy Bear (25.00%)
Solid Solider (21.25%) Elusive Luciola Vespa (7.50%) Solid Leib Olmai (12.50%) Elusive Hornet (5.00%)
Giant Hornet Ringleader (30.00%) Solid Draco (12.50%) Elusive Disguise (2.50%) Swift Creamy (10.00%)
Bigfoot Ringleader (11.25%) Bigfoot (2.25%) Wild Hornet (1.00%) Ominous Solider (4.00%)
Flags
Can be added to a player buying store? Yes
Summons monster? No
Is part of a container? No
Has unique stack? No
Binds on equip? No
Announces drop? No
Is consumed on use? Yes
Has drop effect? No
Stacking
Not specified
Usage
Override Not specified
Can be used while sitting? Yes
Trade
Override Not specified
Can be dropped? Yes
Can be traded? Yes
Can be traded with partner? Yes
Can be sold to NPC? Yes
Can be placed in cart? Yes
Can be placed in storage? Yes
Can be placed in guild storage? Yes
Can be sent by mail? Yes
Can be put in auction? Yes
Delay
Not specified
itemheal rand(70,100),rand(20,40);
Script References
itemheal Command
itemheal
Signature:
itemheal <hp>,<sp>{,<char_id>};
Description:
This command heals relative amounts of HP and/or SP on the invoking character. Unlike heal, this command is intended for use in item scripts. It applies potion-related bonuses, such as alchemist ranking, cards, and status changes. When used inside an NPC script, certain bonuses are omitted. The command also applies a SP/VIT-related bonus: Example:
Example:
heal = heal * [(100 + STATUS*2) / 100]
// If the player has 50 vit and no bonuses, this will heal
// anything from 200 to 300 HP and 5 SP
itemheal rand(100,150),5;
rand Command
rand
Signature:
rand(<number>{,<number>});
Description:
This function returns a number ... (if you specify one) ... randomly positioned between 0 and the number you specify -1. (if you specify two) ... randomly positioned between the two numbers you specify. rand(10) would result in 0,1,2,3,4,5,6,7,8 or 9 rand(0,9) would result in 0,1,2,3,4,5,6,7,8 or 9 rand(2,5) would result in 2,3,4 or 5
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Script References

No documented script references were detected.

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Script References

No documented script references were detected.

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