Item Details

Thanos Staff-AD [2] ( Thanos_Staff_AD )

# 550023 Thanos Staff-AD [2]
Thanos Staff-AD [2] Buy: zeny Sell: 0 zeny Weight: 140 Slots: 2
Type: Weapon item. Subtype: N/A Gender: Both Locations: Weapon
Attack: 100 M. Attack: 180 Range: 1 Defense: N/A
Weapon Level: 5 Armor Level: N/A Equip Level Min: 190 Equip Level Max: N/A
Refineable: 1 Gradable: 1 Element: Neutral Classes: Fourth classes., All Third

Thanatos Staff remodeled with Team Atnad's technology added.
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Can't be destroyed in battle.
MATK + 180.
When dealing magical damage, has a chance to recovers 1000 HP and 100 SP every 1 second for 4 times.

MATK + 10 per 2 refine rate.
Increases Varetyr Spear damage by 10% per 3 refine rate.

If refine rate is 7 or higher, increases wind property magical damage by 15%, increases Varetyr Spear damage by additional 15%.

If refine rate is 9 or higher, reduces variable casting time by 10%, reduces skill cooldown of Varetyr Spear by 2.5 seconds.

If refine rate is 11 or higher, increases magical damage against all size enemies by 15%, reduces skill cooldown of Psychic Wave by 1 second.
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[Bonus By Grade]

[Grade D] MATK + 2%, increases Lighntning Land damage by 10%.
[Grade C] Additional MATK + 3%, S.MATK + 1.
[Grade B] Increases Lighntning Land damage by additional 10%.
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Class : Staff
ATK : 100
Weight : 140
Weapon Lv : 5
Required Level : 190
Class : Sorcerer

N/A

Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Stacking restriction in cart: Stacking restriction in storage: Stacking restriction in guild storage: Can be dropped:
Can be traded: Can be traded with partner: Can be sold to NPC: Can be placed in the cart:
Can be placed in the storage: Can be placed in guild storage: Can be put in a mail: Can be put in an auction:
Delay:
.@g = getenchantgrade();
.@r = getrefine();
bonus bUnbreakableWeapon;
autobonus "{ bonus2 bHPRegenRate,1000,1000; bonus2 bSPRegenRate,100,1000; }",10,4000,BF_MAGIC;
bonus bMatk,10*(.@r/2);
bonus2 bSkillAtk,"SO_VARETYR_SPEAR",10*(.@r/3);
if (.@r>=7) {
   bonus2 bMagicAtkEle,Ele_Wind,15;
   bonus2 bSkillAtk,"SO_VARETYR_SPEAR",15;
   if (.@r>=9) {
      bonus2 bSkillCooldown,"SO_VARETYR_SPEAR",-2500;
      bonus bVariableCastrate,-10;
      if (.@r>=11) {
         bonus2 bMagicAddSize,Size_All,15;
         bonus2 bSkillCooldown,"SO_PSYCHIC_WAVE",-1000;
      }
   }
}
if (.@g >= ENCHANTGRADE_D) {
   bonus bMatkRate,2;
   bonus2 bSkillAtk,"EM_LIGHTNING_LAND",10;
   if (.@g >= ENCHANTGRADE_C) {
      bonus bSMatk,1;
      bonus bMatkRate,3;
      if (.@g >= ENCHANTGRADE_B) {
         bonus2 bSkillAtk,"EM_LIGHTNING_LAND",10;
      }
   }
}
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