Ribbon Of Life ( Ribbon_Of_Life )
| ID 5793 |
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Buy Price: 20 zeny | Sell Price: 10 zeny | Weight: 0 | Slots: Not specified | ||||||||||||||||||||||||||||||||||||
| Type: Armor/Garment/Boots/Headgear/Accessory item. | Sub Type: Not specified | Gender: Both | Locations: Middle Headgear | |||||||||||||||||||||||||||||||||||||
| Attack: Not specified | Magic Attack: Not specified | Range: Not specified | Defense: 2 | |||||||||||||||||||||||||||||||||||||
| Weapon Level: Not specified | Armor Level: 1 | Min. Equip Level: 1 | Max. Equip Level: Not specified | |||||||||||||||||||||||||||||||||||||
| Refineable: Not specified | Gradable: Not specified | Element: Neutral | Classes: Not specified | |||||||||||||||||||||||||||||||||||||
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Rental item All Not specified
Flags
Stacking
Not specified
Usage
Not specified
Trade
Delay
Not specified
bonus bInt,1;
bonus bMdef,2;
bonus bHealPower,2;
if (vip_status(VIP_STATUS_ACTIVE)) {
bonus bInt,2;
bonus bStr,1;
bonus bDex,1;
bonus bAgi,1;
bonus bLuk,1;
bonus bVit,1;
bonus bHealPower2,2;
}
Script References
bInt
Item Bonus
bInt
Signature:
Description:
INT + n
bMdef
Item Bonus
bMdef
Signature:
Description:
Equipment MDEF + n
bHealPower
Item Bonus
bHealPower
Signature:
Description:
Increases heal amount of all heal skills by n%
if
Command
if
Signature:
Description:
This is the basic conditional statement command, and just about the only one
available in this scripting language.
The condition can be any expression. All expressions resulting in a non-zero
value will be considered True, including negative values. All expressions
resulting in a zero are false.
If the expression results in True, the statement will be executed. If it isn't
true, nothing happens and we move on to the next line of the script.
For more information on conditional operators see the operators section above.
bothering to store it in a specific variable:
More examples of using the 'if' command in the real world:
Example 1:
Example 2:
Notice that examples 1 and 2 have the same effect.
Example 3:
Example 4:
Example 5:
See 'strcharinfo' for an explanation of what this function does.
Example 6: Using complex conditions.
The script engine also supports nested 'if' statements:
If the condition isn't met, it'll do the action following the 'else'.
We can also group several actions depending on a condition:
Remember that if you plan to do several actions upon the condition being false, and
you forget to use the curly braces (the { } ), the second action will be executed regardless
the output of the condition, unless of course, you stop the execution of the script if the
condition is true (that is, in the first grouping using a return; , and end; or a close; )
Also, you can have multiple conditions nested or chained.
Example:
vip_status
Command
vip_status
Signature:
Description:
Returns various information about a player's VIP status.
Valid types:
VIP_STATUS_ACTIVE - VIP status: true if the player is a VIP or false if not
VIP_STATUS_EXPIRE - VIP expire timestamp if the player is VIP or 0 if not
VIP_STATUS_REMAINING - VIP time remaining in seconds
NOTE: This command is only available if the VIP System is enabled.
bStr
Item Bonus
bStr
Signature:
Description:
STR + n
bDex
Item Bonus
bDex
Signature:
Description:
DEX + n
bAgi
Item Bonus
bAgi
Signature:
Description:
AGI + n
bLuk
Item Bonus
bLuk
Signature:
Description:
LUK + n
bVit
Item Bonus
bVit
Signature:
Description:
VIT + n
bHealPower2
Item Bonus
bHealPower2
Signature:
Description:
Increases heal amount if you are healed by any skills by n%
Not specified Script ReferencesNo documented script references were detected. Not specified Script ReferencesNo documented script references were detected. Not specified Not specified Not specified Not specified Not specified Not specified Not specified |
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