Item Details

Chatty Parrot ( Chatty_Parrot )

ID 5972 Chatty Parrot
Chatty Parrot Buy Price: zeny Sell Price: 0 zeny Weight: 10 Slots: Not specified
Type: Armor/Garment/Boots/Headgear/Accessory item. Sub Type: Not specified Gender: Both Locations: Lower Headgear
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: Not specified
Weapon Level: Not specified Armor Level: 1 Min. Equip Level: 80 Max. Equip Level: Not specified
Refineable: Not specified Gradable: Not specified Element: Neutral Classes: Not specified

Kakaktua yang bisa bicara
dapat membantu bagi yang menggunakannya
Tiap BaseLv50, Matk 1%
Tiap INT 30, waktu cast berkurang sebesar 1%
Jenis : Helm Pertahanan : 0
Dikenakan : Bawah Berat : 10
Level Dibutuhkan : 80
Job : All Jobs

A parrot can talk well. It seems to help the user's action.
Class: Headgear
Position: Lower
Defense: 0
Weight: 10
Requires Level: 80
Usable By: All Jobs
MATK +1% for every 50 base levels.
Reduces the variable casting time of skills by 1% for every 30 base Int.

A parrot can talk well. It seems to help the user's action.
Class: Headgear
Position: Lower
Defense: 0
Weight: 10
Requires Level: 80
Usable By: All Jobs
Matk +1% for every 50 base levels.
Reduces the variable casting time of skills by 1% for every 30 base Int.

All

Not specified

Flags
Can be added to a player buying store? No
Summons monster? No
Is part of a container? No
Has unique stack? No
Binds on equip? No
Announces drop? No
Is consumed on use? Yes
Has drop effect? No
Stacking
Not specified
Usage
Not specified
Trade
Override Not specified
Can be dropped? Yes
Can be traded? Yes
Can be traded with partner? Yes
Can be sold to NPC? Yes
Can be placed in cart? Yes
Can be placed in storage? Yes
Can be placed in guild storage? Yes
Can be sent by mail? Yes
Can be put in auction? Yes
Delay
Not specified
bonus bMatkRate,BaseLevel/50;
bonus bVariableCastrate,-readparam(bInt)/30;
Script References
bMatkRate Item Bonus
bMatkRate
Signature:
bonus bMatkRate,n;
Description:
Magical attack power + n%
bVariableCastrate Item Bonus
bVariableCastrate
Signature:
bonus2 bVariableCastrate,sk,n;
Description:
Increases variable cast time of skill sk by n% (If RENEWAL_CAST is NOT defined, this bonus is equal to bCastrate)
readparam Command
readparam
Signature:
readparam(<parameter number>{,"<character name>"})
readparam(<parameter number>{,<char_id>})
Description:
This function will return the specified stat of the invoking character, or, if a character name or character id is specified, of that player. The stat can either be a number or parameter name, defined in ''. Some example parameters: StatusPoint, BaseLevel, SkillPoint, Class, Upper, Zeny, Sex, Weight, MaxWeight, JobLevel, BaseExp, JobExp, NextBaseExp, NextJobExp, Hp, MaxHp, Sp, MaxSp, BaseJob, Karma, Manner, bVit, bDex, bAgi, bStr, bInt, bLuk, Ap, MaxAp All of these also behave as variables, but don't expect to be able to just 'set' them - some will not work for various internal reasons. Example 1: Using this particular information as a function call is not required. Typing this will return the same result: Example 2: You can also use this command to get stat values.
Example:
// Returns how many status points you haven't spent yet.
mes "Unused status points: " + readparam(9);
mes "Unused status points: " + StatusPoint;
if (readparam(bVit) > 77)
mes "Only people with over 77 Vit are reading this!";
bInt Item Bonus
bInt
Signature:
bonus bInt,n;
Description:
INT + n
Not specified
Script References

No documented script references were detected.

Not specified
Script References

No documented script references were detected.

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Refine Group Item Level Refineable Weapon Level Armor Level Details
Refine Armor 1 No Not specified 1 Details

Not specified