Item Details

Dead Man's Revolver [2] ( Not specified )

ID 800048 Dead Man's Revolver [2]
Dead Man's Revolver [2] Buy Price: zeny Sell Price: 0 zeny Weight: 0 Slots: 2
Type: Not specified Sub Type: Not specified Gender: Not specified Locations: Not specified
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: Not specified
Weapon Level: Not specified Armor Level: Not specified Min. Equip Level: Not specified Max. Equip Level: Not specified
Refineable: Gradable: Element: Neutral Classes: Not specified

A worn-out revolver left by the fastest hand in Rock Ridge.
It is said those who use it will be marked by death itself.
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Indestructible in battle.
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Reduce damage taken from Boss class enemies by 50%.
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Reduce damage taken from Human and Doram Player by 40%.
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Increase long-range physical damage by 50%.
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When Base Level is 220 or higher, for every refine level, increase long-range physical damage by additional 10%, reduce After Cast Delay by 1%.
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When refined to +9 or higher, increase movement speed, ASPD + 5.
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When refined to +11 or higher, All Basic Status + 15, ATK + 50, MATK + 50.
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When refined to +13 or higher, increase Critical Damage by 50%.
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Set Bonus:
Dead Man's Revolver [2]
Sweetie Card

ATK + 100.

When Weapon is refined to +14 or higher, adds Occult Impaction effect to weapon.
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Set Bonus:
Dead Man's Revolver [2]
Purifying Bullet
OR
Armor Piercing Bullet

MHP + 15%, MSP + 15%.

When Weapon is refined to +13 or higher, increase physical damage against all size enemies by 30%.
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Set Bonus:
Dead Man's Revolver [2]
Brave Heart (Night Watch) [1]

CON + 10.

When Weapon is refined to +13 or higher, increase Magazine for One, Basic Grenade, and Hasty Fire in the Hole damage by 70%.
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[Grade Bonus]
[Grade D] C.RATE + 10.
[Grade C] CON + 10.
[Grade B] P.ATK + 20.
[Grade A] When weapon is refined to +14 or higher, increase Magazine for One, Basic Grenade, and Hasty Fire in the Hole damage by 120%.
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Type : Pistol
Attack : 250
Weight : 40
Weapon Level : 5
Required Level : 200
Class : Night Watch

All

Not specified

Flags
Can be added to a player buying store? No
Summons monster? No
Is part of a container? No
Has unique stack? No
Binds on equip? No
Announces drop? No
Is consumed on use? Yes
Has drop effect? No
Stacking
Not specified
Usage
Not specified
Trade
Override Not specified
Can be dropped? Yes
Can be traded? Yes
Can be traded with partner? Yes
Can be sold to NPC? Yes
Can be placed in cart? Yes
Can be placed in storage? Yes
Can be placed in guild storage? Yes
Can be sent by mail? Yes
Can be put in auction? Yes
Delay
Not specified
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Script References

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Script References

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