#108 RACE_MDAMAGE_UNDEAD

bonus2 bMagicAddRace,RC_Undead,getrandomoptinfo(ROA_VALUE);

Groups

Group Key Slot Chance Min Value Max Value Details
AS_WEAPON_1 2 500 1 20 Details
Bloody_Knight_Shield 1 2000 1 5 Details
Bloody_Knight_Shield 2 2000 1 5 Details
Sacred_Knight_Shield 1 2000 1 5 Details
Sacred_Knight_Shield 2 2000 1 5 Details
Sacred_Knight_Shield Not specified 10000 5 10 Details
RTC_ATK_BOX 1 3300 3 7 Details
H_Anto_Magic 1 4500 1 12 Details
Anto_Magic 1 4500 1 10 Details
CANDY_BAG_SCROLL_MAGIC 2 454 1 7 Details
CURSED_BLOOD 1 277 1 5 Details
CURSED_BLOOD 2 277 1 5 Details
GOLD_STATUE 1 277 1 5 Details
GOLD_STATUE 2 277 1 5 Details
GOLD_STATUE 3 212 5 10 Details
GRAY_CHARCOAL_MAGIC 2 714 1 20 Details
EP17_1_SPC08 2 625 3 10 Details
EP17_1_SPC09 2 588 3 15 Details
EP17_1_SPC10 2 555 3 20 Details
ILL_PIECE_B 2 666 1 10 Details
ANCIENT_HERO_WISDOM 2 714 3 20 Details
GRACE_CONVERT2 2 769 1 5 Details
AGM1 2 5000 3 10 Details
GREAT_HERO_WISDOM 2 714 3 25 Details
HERO_LT_REFINE_MAGIC 2 666 5 25 Details
ILL_MAGIC_NORMAL 2 5000 1 20 Details
ILL_MAGIC_BOSS 2 5000 1 20 Details
AUTO_IMP_MAGIC_2 2 5000 3 15 Details
AUTO_IMP_MAGIC_3 2 5000 3 20 Details
EIN_DDBOX2 Not specified 5000 3 20 Details
PONTIFEX_WISDOM 1 10000 3 15 Details
PONTIFEX_BELIEF 1 10000 4 20 Details
BOOSTER_RANDOMOPT_M 2 900 3 20 Details