#4 VAR_AGIAMOUNT

bonus bAgi,getrandomoptinfo(ROA_VALUE);

Groups

Group Key Slot Chance Min Value Max Value Details
Group_1 1 5000 1 5 Details
AS_WEAPON_2 3 400 1 10 Details
AS_WEAPON_3 3 400 1 10 Details
AS_WEAPON_4 3 400 1 10 Details
AS_WEAPON_5 3 400 1 10 Details
BEARERS_S2_ATT Not specified 36 1 2 Details
ALLMIGHTY_S_ATT Not specified 36 1 2 Details
RTC_ALL_BOX 2 3000 3 5 Details
RTC_ATK_BOX 2 3000 3 5 Details
RTC_DEF_BOX 2 3000 3 5 Details
RTC_PENE_BOX 2 3000 3 5 Details
ATT_S 2 3600 2 3 Details
ATT_S2 Not specified 25 1 1 Details
S_CRIT Not specified 35 1 2 Details
TW_S1 Not specified 35 1 2 Details
H_Anto_Range 2 1600 1 3 Details
H_Anto_Melee 2 1600 1 3 Details
H_Anto_Magic 2 1600 1 3 Details
Anto_Range 2 1600 1 3 Details
Anto_Melee 2 1600 1 3 Details
Anto_Magic 2 1600 1 3 Details
BF_Att_Box_TW 2 8000 1 3 Details
Hasty_Box Not specified 35 1 2 Details
None Not specified 625 1 5 Details
None Not specified 625 1 5 Details
GUNSLINGER_ENCHANT 1 625 1 7 Details
SUIT_UPGRADE_KIT 2 1666 1 4 Details
CLASS_SHADOW_BOX_SHOES 1 5000 1 10 Details
CLASS_SHADOW_BOX_SHIELD 1 5000 1 10 Details
CANDY_BAG_SCROLL_MELEE 1 1428 1 3 Details
CANDY_BAG_SCROLL_RANGE 1 1428 1 3 Details
CANDY_BAG_SCROLL_MAGIC 1 1428 1 3 Details
BOOSTER_AMPLIFIER 1 625 1 1 Details
BOOSTER_AMPLIFIER 2 714 1 1 Details
MAGICAL_CAT_HAND 1 625 1 7 Details
GEFFEN_MAGIC_SCROLL 1 1250 1 4 Details
MAGMA3 1 5000 1 3 Details