Combo d'Objets Détails

Combo d'Objets #4598

Taille du Combo: 2
Objets du Combo
Whike Black Tail
Whike_Black_Tail
Black Cat Ears Beret [1]
Black_Cat_Ears_Beret
Effet du Combo
.@r =  getequiprefinerycnt(EQI_HEAD_TOP);
autobonus "{ bonus bAllStats,8; }",10+.@r,5000,BF_WEAPON,"{ active_transform 1261,5000; }";
Références du Script
getequiprefinerycnt Commande
getequiprefinerycnt
Signature:
getequiprefinerycnt(<equipment slot>{,<char_id>})
Description:
slot. For a list of equipment slots see 'getequipid'. Can be used to check if you have reached a maximum refine value, default for this is +10:
Exemple:
if (getequiprefinerycnt(EQI_HEAD_TOP) < 10)
mes "I will now upgrade your " + getequipname(EQI_HEAD_TOP);
else
mes "Sorry, it's not possible to refine hats better than +10";
close;
bAllStats Bonus d’Objet
bAllStats
Signature:
bonus bAllStats,n;
Description:
STR + n, AGI + n, VIT + n, INT + n, DEX + n, LUK + n
active_transform Commande
active_transform
Signature:
active_transform <monster ID>,<duration>{,<sc type>,<val1>,<val2>,<val3>,<val4>};
active_transform "<monster name>",<duration>{,<sc type>,<val1>,<val2>,<val3>,<val4>};
Description:
a SC attribute effect while transformed. Note that players cannot be transformed during War of Emperium or if already disguised. Can only be removed when you die or the duration ends. 'transform' and 'active_transform' can stack on each other but using 'transform' or 'active_transform' twice will not stack (it will cancel the previous bonus for the new). 'active_transform' will take priority over transform for its duration. \\ 4,3 Marriage-related commands \\