Combos d'Objets Tout lister

Combos d'Objets

ID Taille du Combo Objets du Combo Effet du Combo Actions
5340 3 .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); if (.@r>=21) { ... Détails
5538 3 .@r = (getequiprefinerycnt(EQI_HEAD_TOP)+getequiprefinerycnt(EQI_GARMENT))/3; bonus bMaxHPrate,10; bonus bDelayrate,-... Détails
5546 3 .@r = getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES); if (.@r>=27) bo... Détails
5569 3 bonus2 bSubEle,Ele_All,5; bonus bLongAtkDef,5; bonus bMaxHP,66*BaseLevel; bonus bMaxSP,6*BaseLevel; Détails
5605 3 bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player_Human,10; if (readparam(bStr)>=110) bonus2 bAddRace,RC_All... Détails
5607 3 bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player_Human,10; if (readparam(bDex)>=110) autobonus3 "{ bonus bC... Détails
5609 3 bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player_Human,10; bonus2 bSkillAtk,"LG_OVERBRAND",5*(readparam(bAg... Détails
5611 3 bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player_Human,10; bonus2 bSkillAtk,"RK_HUNDREDSPEAR",5*(readparam(... Détails
5613 3 if (readparam(bDex)>=90) { bonus bDelayrate,-10; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player_Human,10;... Détails
5615 3 bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player_Human,10; bonus4 bAutoSpellOnSkill,"SC_SHADOWFORM","SC_STR... Détails
5617 3 bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player_Human,10; bonus2 bSkillCooldown,"SR_RAISINGDRAGON",-5000; ... Détails
5619 3 bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player_Human,10; skill "ALL_ODINS_POWER",1; if (readparam(bDex)>=... Détails
5621 3 bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player_Human,10; bonus bMatkRate,10; bonus2 bSkillCooldown,"WL_EA... Détails
5623 3 bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player_Human,10; if (readparam(bVit)>=110) bonus3 bAutoSpellWhenH... Détails
5625 3 bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player_Human,10; bonus2 bSkillAtk,"GN_CARTCANNON",20+(readparam(b... Détails
5628 3 bonus3 bAddMonsterDropItem,929,RC_DemiHuman,70; bonus3 bAddMonsterDropItem,970,RC_DemiHuman,50; bonus3 bAddMonsterDro... Détails
5688 3 .@r = getequiprefinerycnt(EQI_HAND_R); bonus bHit,5*.@r; bonus bAspdRate,4*.@r; bonus2 bSkillAtk,"WL_CRIMSONROCK",.@r; Détails
5689 3 .@r = getequiprefinerycnt(EQI_HAND_R); bonus bHit,5*.@r; bonus bAspdRate,4*.@r; bonus2 bSkillAtk,"WL_HELLINFERNO",10*... Détails
5690 3 .@r = getequiprefinerycnt(EQI_HAND_R); bonus bHit,5*.@r; bonus bAspdRate,4*.@r; bonus2 bSkillAtk,"AB_JUDEX",5*.@r; Détails
5713 3 .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bAtkRate,6*(.@r/3); bonus2 bSkillAtk,"RK_HUNDREDSPEAR",10*(.@r/3); Détails