Um cajado desenvolvido pelo esforço conjunto da Guilda dos Magos e da Catedral de Prontera. -------------------------- Indestrutível em batalha. -------------------------- DES e INT +2. HP máx. +600. -------------------------- A cada 2 refinos: Dano mágico +1%. -------------------------- Refino +7 ou mais: Dano mágico contra os tamanhos Pequeno e Médio +15%. Refino +9 ou mais: Resistência aos tamanhos Pequeno e Médio +15%. Refino +11 ou mais: Resistência aos oponentes de propriedade Água, Vento, Terra e Fogo +15%. -------------------------- Conjunto [Sobrevivente Ilusional] ATQM +50. Arma e Capa refinados no +7 ou mais: Dano mágico de propriedade Água, Vento, Terra e Fogo +10%. Soma dos refinos 18 ou mais: Dano mágico contra oponentes de propriedade Água, Vento, Terra e Fogo +15%. Soma dos refinos 22 ou mais: Pós-conjuração -15%. --------------------------- Tipo: Cajado de Duas Mãos ATQ: 100 ATQM: 240 Peso: 120 Nível da arma: 4 Nível necessário: 120 Classes: Magos, Noviços, Espiritualistas e evoluções
A combination of Survivor's Rods. _ DEX +2, INT +2. Indestructible. MATK +240, MHP +600 MATK + 1% per 2 refine rate. _ If refine rate is 7 or higher, increases magical damage against small and medium size monsters by 15%. _ If refine rate is 9 or higher, reduces damage taken from small and medium size monsters by 15%. _ If refine rate is 11 or higher, reduces damage taken from water, wind, earth and fire property monsters by 15%. _ If equipped with Illusion Survivor's Manteau, MATK +50. If both Illusion Survivor's Staff and Manteau are +7 or higher, Water/Wind/Earth/Fire Magic damage +10%. If their combined upgrade levels are 18 or higher, Magic damage +15% on Water/Wind/Earth/Fire enemies. If their combined upgrade levels are 22 or higher, post-skill delay -15%. _ Class: Two-handed Staff ATK: 100 Weight: 120 Weapon Level: 4 Required Level: 120 Job: Mage, Acolyte, and Soul Linker Classes
Magical staff created from many Survivor's Rods. Dex +2, Int +2. Indestructible in battle. MATK +240, Max HP +600. MATK +1% per 2 refine rate. If refined to +7, magic damage damage inflicted on small and medium-size monsters increases by +15%. If refine level is +9, physical and magic damage received from small and medium-size monsters is reduced by 15%. If refine level is +11, physical and magic damage received from enemies of Water, Wind, Earth and Fire elements is reduced by 15%. _ If equipped with Illusion Survivor's Manteau, MATK +50. [If refine level of Illusion Survivor's Staff and Illusion Survivor's Manteau is +7 or higher] Water, Wind, Earth and Fire property magic damage increases by +10%. If total refine value is +18, damage inflicted on enemies of Water, Wind, Earth and Fire elements increases by +15%. If total refine value is +22, global cool times are reduced by -15%. _ Class: Two-handed staff Attack: 100 Weight: 120 Weapon level: 4 Required Level: 120 Jobs: Mage Jobs, Acolyte Jobs, Soul Linker Jobs
Autorisé dans la boutique d'achat des joueurs:
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Invoque un monstre:
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Lié à l'équipement:
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Restriction d'empilement dans l'inventaire:
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Restriction d'empilement dans le chariot:
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Restriction d'empilement dans le stockage:
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Restriction d'empilement dans le stockage de guilde:
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Peut être laché:
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Peut être échangé:
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Peut être échangé avec un partenaire:
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Peut être vendu à un PNJ:
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Peut être placé dans le chariot:
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Peut être placé dans le stockage:
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Peut être placé dans le stockage de guilde:
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Peut être mis dans un courrier:
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Peut être mis aux enchères:
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Délai:
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.@r = getrefine();
bonus bDex,2;
bonus bInt,2;
bonus bMaxHP,600;
bonus bUnbreakableWeapon;
bonus bMatkRate,(.@r/2);
if (.@r >= 7) {
bonus2 bMagicAddSize,Size_Small,15;
bonus2 bMagicAddSize,Size_Medium,15;
if (.@r >= 9) {
bonus2 bSubSize,Size_Small,15;
bonus2 bSubSize,Size_Medium,15;
if (.@r >= 11) {
bonus2 bSubEle,Ele_Water,15;
bonus2 bSubEle,Ele_Wind,15;
bonus2 bSubEle,Ele_Earth,15;
bonus2 bSubEle,Ele_Fire,15;
}
}
}
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