Combo Item Daftar Semua

Combo Item

ID Ukuran Combo Item Combo Efek Combo Aksi
3465 3 .@r = getequiprefinerycnt(EQI_SHOES); if (.@r >= 7) { if (getskilllv("WM_GLOOMYDAY") == 5) { bonus2 bSkillCooldown,"W... Detail
3468 3 .@sum = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_S... Detail
3537 3 .@sum = getequiprefinerycnt(EQI_ACC_R)+getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HAND_L); bonus2 bAddSi... Detail
3538 3 .@sum = getequiprefinerycnt(EQI_ACC_R)+getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HAND_L); bonus2 bAddSi... Detail
3658 3 bonus2 bAddRace,RC_Player_Human,-50; bonus2 bAddRace,RC_Player_Doram,-50; Detail
3659 3 .@r = getequiprefinerycnt(EQI_SHOES); bonus bStr,-10*.@r; bonus bVit,-3*.@r; Detail
3662 3 bonus bBaseAtk,-BaseLevel; bonus2 bHPDrainRate,-1000,-2; Detail
3771 3 .@r = getequiprefinerycnt(EQI_HAND_L); .@weapon = getequiprefinerycnt(EQI_HAND_R); bonus3 bAutoSpell,"ASC_BREAKER",ge... Detail
3772 3 .@r = getequiprefinerycnt(EQI_HAND_L); .@weapon = getequiprefinerycnt(EQI_HAND_R); bonus3 bAutoSpell,"ASC_BREAKER",ge... Detail
3773 3 .@r = getequiprefinerycnt(EQI_HAND_L); .@weapon = getequiprefinerycnt(EQI_HAND_R); bonus3 bAutoSpell,"ASC_BREAKER",ge... Detail
3774 3 .@r = getequiprefinerycnt(EQI_HAND_L); .@weapon = getequiprefinerycnt(EQI_HAND_R); bonus3 bAutoSpell,"ASC_BREAKER",ge... Detail
3961 3 .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillUseSP,"SM_BASH",5; bonus2 bSkillUseSP,"KN_BOWLINGBASH",10; if (.@... Detail
3962 3 .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillUseSP,"SM_BASH",5; bonus2 bSkillUseSP,"KN_BOWLINGBASH",10; if (.@... Detail
3965 3 .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bCriticalAddRace,RC_Undead,50; bonus2 bCriticalAddRace,RC_Demon,50; bon... Detail
3966 3 .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bCriticalAddRace,RC_Undead,50; bonus2 bCriticalAddRace,RC_Demon,50; bon... Detail
3969 3 .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillCooldown,"NC_AXETORNADO",-500; bonus2 bAddMonsterDropItem,522,10;... Detail
3970 3 .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillCooldown,"NC_AXETORNADO",-500; bonus2 bAddMonsterDropItem,522,10;... Detail
3982 3 bonus2 bMagicAddRace,RC_DemiHuman,-50; bonus2 bMagicAddRace,RC_Player_Human,-50; Detail
3992 3 .@eq = getequiprefinerycnt(EQI_SHOES); bonus2 bMagicAddRace,RC_Demon,-10; bonus2 bMagicAddRace,RC_Undead,-10; bonus2 ... Detail
3993 3 .@eq = getequiprefinerycnt(EQI_SHOES); skill "PR_MAGNUS",10; bonus2 bMagicAddRace,RC_Demon,-30; bonus2 bMagicAddRace,... Detail