Splendid Cover [1] ( Spendid_Cape_BR )
| ID 480367 |
|
|||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Kaufpreis: zeny | Verkaufspreis: 0 zeny | Gewicht: 60 | Slots: 1 | ||||||||||||||||||||||||||||||||||||
| Typ: Rüstung/Umhang/Schuhe/Kopfbedeckung/Accessoire-Gegenstand. | Untertyp: Nicht angegeben | Geschlecht: Beide | Orte: Umhang/Robe | |||||||||||||||||||||||||||||||||||||
| Angriff: Nicht angegeben | Magie Angriff: Nicht angegeben | Reichweite: Nicht angegeben | Verteidigung: 12 | |||||||||||||||||||||||||||||||||||||
| Waffenlevel: Nicht angegeben | Rüstungslevel: 1 | Min. Ausrüstungslevel: 100 | Max. Ausrüstungslevel: Nicht angegeben | |||||||||||||||||||||||||||||||||||||
| Veredelbar: 1 | Gradierbar: Nicht angegeben | Element: Neutral | Klassen: Nicht angegeben | |||||||||||||||||||||||||||||||||||||
|
Capa muito comum nos campos dos esplêndidos. Com padrões inspirados nas asas dos Menblatts. Alle Nicht angegeben
Flaggen
Stapelung
Nicht angegeben
Verwendung
Nicht angegeben
Handel
Verzögerung
Nicht angegeben
.@r = getrefine();
bonus bHPGainValue,100;
bonus bSPGainValue,10;
bonus bMagicHPGainValue,100;
bonus bMagicSPGainValue,10;
if (.@r>=7) {
bonus2 bAddItemHealRate,11522,100;
bonus2 bAddItemHealRate,11523,100;
bonus2 bAddItemHealRate,11524,100;
if (.@r>=9) {
bonus2 bAddMonsterDropItemGroup,IG_SPENDID_CAPE_BR,200;
if (.@r>=11) {
bonus bNoCastCancel;
}
}
}
Skriptreferenzen
getrefine
Befehl
getrefine
Signatur:
Beschreibung:
function is called.
This function is intended for use in item scripts.
bHPGainValue
Gegenstandsbonus
bHPGainValue
Signatur:
Beschreibung:
Heals +n HP when killing an enemy with a melee-physical attack
bSPGainValue
Gegenstandsbonus
bSPGainValue
Signatur:
Beschreibung:
Heals +n SP when killing an enemy with a melee-physical attack
bMagicHPGainValue
Gegenstandsbonus
bMagicHPGainValue
Signatur:
Beschreibung:
Heals +n HP when killing an enemy with a magical attack
bMagicSPGainValue
Gegenstandsbonus
bMagicSPGainValue
Signatur:
Beschreibung:
Heals +n SP when killing an enemy with a magical attack
if
Befehl
if
Signatur:
Beschreibung:
This is the basic conditional statement command, and just about the only one
available in this scripting language.
The condition can be any expression. All expressions resulting in a non-zero
value will be considered True, including negative values. All expressions
resulting in a zero are false.
If the expression results in True, the statement will be executed. If it isn't
true, nothing happens and we move on to the next line of the script.
For more information on conditional operators see the operators section above.
bothering to store it in a specific variable:
More examples of using the 'if' command in the real world:
Example 1:
Example 2:
Notice that examples 1 and 2 have the same effect.
Example 3:
Example 4:
Example 5:
See 'strcharinfo' for an explanation of what this function does.
Example 6: Using complex conditions.
The script engine also supports nested 'if' statements:
If the condition isn't met, it'll do the action following the 'else'.
We can also group several actions depending on a condition:
Remember that if you plan to do several actions upon the condition being false, and
you forget to use the curly braces (the { } ), the second action will be executed regardless
the output of the condition, unless of course, you stop the execution of the script if the
condition is true (that is, in the first grouping using a return; , and end; or a close; )
Also, you can have multiple conditions nested or chained.
Beispiel:
bAddItemHealRate
Gegenstandsbonus
bAddItemHealRate
Signatur:
Beschreibung:
Increases HP recovered by n% for item iid
bAddMonsterDropItemGroup
Gegenstandsbonus
bAddMonsterDropItemGroup
Signatur:
Beschreibung:
Adds a n/100% chance to get an item of group type ig when killing a monster of race r
bNoCastCancel
Gegenstandsbonus
bNoCastCancel
Signatur:
Beschreibung:
Prevents casting from being interrupted when hit (does not work in GvG)
Nicht angegeben SkriptreferenzenFür dieses Skript wurden keine dokumentierten Referenzen erkannt. Nicht angegeben SkriptreferenzenFür dieses Skript wurden keine dokumentierten Referenzen erkannt. Nicht angegeben Nicht angegeben Nicht angegeben
Nicht angegeben Nicht angegeben Nicht angegeben Nicht angegeben |
||||||||||||||||||||||||||||||||||||||||