Item Details

Soldier Revolver ( BF_Pistol1 )

ID 13108 Soldier Revolver
Soldier Revolver Buy Price: zeny Sell Price: 0 zeny Weight: 0 Slots: Not specified
Type: Weapon item. Sub Type: Revolver Gender: Both Locations: Right_Hand + Left_Hand
Attack: 70 Magic Attack: Not specified Range: 7 Defense: Not specified
Weapon Level: 3 Armor Level: Not specified Min. Equip Level: 80 Max. Equip Level: Not specified
Refineable: 1 Gradable: Not specified Element: Neutral Classes: Not specified

Um revólver criado para batalhas de curto e médio alcance contra Humanoides.
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Indestrutível em batalha.
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DES +2.
Precisão -10.
Dano físico contra as raças Humano e Humanoide +55%.
Ignora 20% de DEF das raças Humano e Humanoide.
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Ao realizar ataques físicos:
1% de chance de ativar um [efeito] por 3 segundos.
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Efeito:
Velocidade de ataque +100%.
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Tipo: Pistola
ATQ: 70 ATQM: 0
Peso: 0
Nível da arma: 3
Nível necessário: 80
Classes: Justiceiros e evoluções

Pistol yang dibuat untuk pertarungan jarak dekat dan menengah melawan Demihuman.
Sepertinya dapat menembus armor anti peluru.
Dex + 2, Accuracy - 10
Meningkatkan serangan fisik pada monster Demihuman sebesar 55%.
Mengabaikan tingkat defense monster Demihuman sebesar 20%.
Meningkatkan kecepatan serangan sebesar 100% selama 3 detik saat melakukan serangan dengan kemungkinan yang kecil.
Tidak dapat dihancurkan.
Jenis : Pistol
Serangan : 70
Berat: 0
Level Senjata: 3
Level Persyaratan : 80
Profesi: Gunslinger

A pistol that has been designed specifically for battles against humans.
Account Bound
Class: Pistol
Attack: 70
Property: Neutral
Weight: 0
Weapon Level: 3
Requires Level: 80
Usable By: Gunslinger Jobs
Dex + 2
Hit - 10
Increases physical damage on Demi-Human race targets by 55%.
Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack.
Increases physical damage on Human Player race targets by 55%.
Bypass 20% of hard defense of Human Player race targets when performing a physical attack.
Adds a 1% chance of buffing the user for 3 seconds when performing a physical attack; Aspd + 100%.
This item is indestructible in battle.

Character Bound.
A Pistol made for short and medium ranged battles against Demihumans.
It seems to be capable of doing damage even through a bulletproof vest.
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DEX +2.
HIT -10.
Physical damage towards Human and Demihuman enemies +55%.
Physical Defense of Human and Demihuman enemies -20%.
Has a chance ASPD +100% for 3 sec. when physically atacking.
Indestructible.
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Weapon Class: Pistol
Attack Strength: 70
Weight: 0
Weapon Level: 3
Required Level: 80
Jobs: Gunslinger

Not specified

Flags
Can be added to a player buying store? No
Summons monster? No
Is part of a container? No
Has unique stack? No
Binds on equip? No
Announces drop? No
Is consumed on use? Yes
Has drop effect? No
Stacking
Not specified
Usage
Not specified
Trade
Override Not specified
Can be dropped? No
Can be traded? No
Can be traded with partner? Yes
Can be sold to NPC? Yes
Can be placed in cart? No
Can be placed in storage? No
Can be placed in guild storage? No
Can be sent by mail? No
Can be put in auction? No
Delay
Not specified
bonus bDex,2;
bonus bHit,-10;
bonus2 bAddRace,RC_DemiHuman,55;
bonus2 bAddRace,RC_Player_Human,55;
bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,20;
autobonus "{ bonus bAspdRate,100; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";
bonus bUnbreakableWeapon;
Script References
bDex Item Bonus
bDex
Signature:
bonus bDex,n;
Description:
DEX + n
bHit Item Bonus
bHit
Signature:
bonus bHit,n;
Description:
Hit + n
bAddRace Item Bonus
bAddRace
Signature:
bonus2 bAddRace,r,x;
Description:
+x% physical damage against race r
bIgnoreDefRaceRate Item Bonus
bIgnoreDefRaceRate
Signature:
bonus2 bIgnoreDefRaceRate,r,n;
Description:
Disregard n% of the target's DEF if the target belongs to race r
bAspdRate Item Bonus
bAspdRate
Signature:
bonus bAspdRate,n;
Description:
Attack speed + n%
specialeffect2 Command
specialeffect2
Signature:
specialeffect2 <effect number>{,<send_target>{,"<Player Name>"}};
Description:
This command behaves identically to 'specialeffect', but the effect will be centered on the invoking character's sprite. <Player name> parameter will display <effect number> on another Player than the one currently attached to the script. Like with specialeffect, when specifying a player, <send_target> must be supplied, specifying AREA will retain the default behavior of the command.
bUnbreakableWeapon Item Bonus
bUnbreakableWeapon
Signature:
bonus bUnbreakableWeapon;
Description:
Weapon cannot be damaged/broken by any means
Not specified
Script References

No documented script references were detected.

Not specified
Script References

No documented script references were detected.

Not specified

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Refine Group Item Level Refineable Weapon Level Armor Level Details
Refine Weapon 3 Yes 3 Not specified Details

Not specified