Item Details

CD In Mouth ( CD_In_Mouth )

ID 18666 CD In Mouth
CD In Mouth Buy Price: 20 zeny Sell Price: 10 zeny Weight: 20 Slots: Not specified
Type: Armor/Garment/Boots/Headgear/Accessory item. Sub Type: Not specified Gender: Both Locations: Lower Headgear
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: Not specified
Weapon Level: Not specified Armor Level: 1 Min. Equip Level: 20 Max. Equip Level: Not specified
Refineable: Not specified Gradable: Not specified Element: Neutral Classes: Not specified

Este misterioso disco metalizado foi encontrado nas Ruínas de Juperos. De acordo com um renomado Mecânico de Einbroch, essa espécie de disco era usada pela avançada civilização que habitou o local para guardar dados e informações, como músicas. Por isso, as pessoas começaram a acreditar que, se o carregassem na boca, poderiam começar a cantar. Porém, isso só tem funcionado para você debaixo do chuveiro.
Tipo: Equip. para Cabeça
Equipa em: Baixo
Defesa: 0
Peso: 20
Nível Necessário: 20
Classe: Todas exceto Aprendiz

Serasa seperti semua data yang disimpan pd disk ini masuk semua ke otak melalui mulut.
Jenis : Helm Tk DEF : 0
Dipakai di : Bawah Berat : 20
Minimum Lvl : 20
Job : Semua kecuali novice

Burn away as you hold this CD in your mouth.
Class: Headgear
Position: Lower
Defense: 0
Weight: 20
Requires Level: 20
Usable By: All Jobs except Novice Jobs
Adds a 6% chance of buffing the user for 5 seconds when performing a physical attack; Adds a 100% chance of casting a random level 1 to 5 Cold Bolt, Earth Spike, Fire Bolt, Lightning Bolt or Soul Strike on the target when performing a physical attack.

Why are you wearing this CD on your face?
What? To block the hypnotic rays... from the space dentists base? They want to control your teeth? Oh... Ok, never mind.
Adds a chance of casting a random level 1 to 5 Cold Bolt, Earth Spike, Fire Bolt, Lightning Bolt, Soul Strike on the target when dealing a physical attacks.
Class: Headgear
Location: Lower
Defense: 0
Weight: 20
Required Level: 1
Jobs: All

All except:

Not specified

Flags
Can be added to a player buying store? No
Summons monster? No
Is part of a container? No
Has unique stack? No
Binds on equip? No
Announces drop? No
Is consumed on use? Yes
Has drop effect? No
Stacking
Not specified
Usage
Not specified
Trade
Override Not specified
Can be dropped? Yes
Can be traded? Yes
Can be traded with partner? Yes
Can be sold to NPC? Yes
Can be placed in cart? Yes
Can be placed in storage? Yes
Can be placed in guild storage? Yes
Can be sent by mail? Yes
Can be put in auction? Yes
Delay
Not specified
autobonus "{ bonus3 bAutoSpell,\"MG_FIREBOLT\",rand(1,5),400; bonus3 bAutoSpell,\"MG_LIGHTNINGBOLT\",rand(1,5),400; bonus3 bAutoSpell,\"MG_COLDBOLT\",rand(1,5),400; bonus3 bAutoSpell,\"WZ_EARTHSPIKE\",rand(1,5),400; bonus3 bAutoSpell,\"MG_SOULSTRIKE\",rand(1,5),400; }",60,5000,BF_NORMAL,"{ specialeffect2 EF_ENHANCE; }";
Script References
bAutoSpell Item Bonus
bAutoSpell
Signature:
bonus5 bAutoSpell,sk,y,n,bf,i;
Description:
Adds a n/10% chance to cast skill sk of level y when attacking with trigger criteria bf
rand Command
rand
Signature:
rand(<number>{,<number>});
Description:
This function returns a number ... (if you specify one) ... randomly positioned between 0 and the number you specify -1. (if you specify two) ... randomly positioned between the two numbers you specify. rand(10) would result in 0,1,2,3,4,5,6,7,8 or 9 rand(0,9) would result in 0,1,2,3,4,5,6,7,8 or 9 rand(2,5) would result in 2,3,4 or 5
specialeffect2 Command
specialeffect2
Signature:
specialeffect2 <effect number>{,<send_target>{,"<Player Name>"}};
Description:
This command behaves identically to 'specialeffect', but the effect will be centered on the invoking character's sprite. <Player name> parameter will display <effect number> on another Player than the one currently attached to the script. Like with specialeffect, when specifying a player, <send_target> must be supplied, specifying AREA will retain the default behavior of the command.
Not specified
Script References

No documented script references were detected.

Not specified
Script References

No documented script references were detected.

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Refine Group Item Level Refineable Weapon Level Armor Level Details
Refine Armor 1 No Not specified 1 Details

Not specified