Item Details

Anolian Card ( Anolian_Card )

ID 4234 Anolian Card
Anolian Card Buy Price: 20 zeny Sell Price: 10 zeny Weight: 1 Slots: Not specified
Type: Card item. Sub Type: Not specified Gender: Both Locations: Armor
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: Not specified
Weapon Level: Not specified Armor Level: Not specified Min. Equip Level: Not specified Max. Equip Level: Not specified
Refineable: Not specified Gradable: Not specified Element: Neutral Classes: Not specified

Ao receber danos físicos corpo a corpo:
3% de chance de autoconjurar [Concentrar] nv.1.
--------------------------
Ao aprender [Concentrar] nv.10:
Autoconjura [Concentrar] nv.10.
--------------------------
Tipo: Carta
Equipa em: Armadura
Peso: 1

Anolian Card.
Menambahkan kemungkinan auto skill [Improve Concentration] level 1 jika pemakainya menerima serangan fisik.
Jika pemakainya menguasai skill [Improve Concentration] pada level 10, maka auto skill yang digunakan adalah [Improve Concentration] level 10.
Jenis : Kartu
Slot : Armor
Berat : 1

Anolian Card.
Add the chance of
auto casting level 1
Improve Concentration on
the user when receiving
Physical Damage.
If the user has mastered
the skill at level 10,
it will cast level 10
Improve Concentration.
Hunter Card Set
Cruiser Card
Anolian Card
Alligator Card
Dragon Tail Card
Merman Card
+20% Ranged Attack Damage
Agi +5
Dex +3
+20% Seeking Attack
(which never miss its target)
Archer Class Bonus:
A low chance of
auto casting Coma on
Brute class monsters
when attacking.
+5% EXP from
Brute class monsters.
Bard/Dancer Card Set
Cruiser Card
Anolian Card
Alligator Card
Dragon Tail Card
Green Ferus Card
Dex +5
+5% Arrow Vulcan Damage
+10% Melody Strike Damage
+10% Slinging Arrow Damage
Bard or Dancer Class Bonus:
A low chance of
auto casting
level 2 Tarot Card of Fate
when hit by a melee attack.
Class : Card
Compound on: Armor
Weight : 1

A chance of auto casting Improve Concentration 1 on the user when receiving physical damage
If the skill is level 10, it will be cast instead.
[If used with Cruiser, Alligator, Dragon Tail, and Merman Cards]
Ranged attack damage +20%
Agi +5
Dex +3
Seeking attack +20%
[If the set is used by Archer class]
A low chance of inflicting Coma on Animal monsters after an attack
Exp from Animal monsters +5% EXP
[If used with Cruiser, Alligator, Dragon Tail, and Green Ferus Cards]
Dex +5
Arrow Vulcan damage +5%
Melody Strike damage +10%
Slinging Arrow damage +10%
[If the set is used by Bard/Dancer class]
A low chance of auto casting Tarot Card of Fate 2 when hit by a melee attack
Class: Card
Slot: Armor
Weight: 1

All

Anolian (0.01%) Furious Anolian (0.05%)
Flags
Can be added to a player buying store? Yes
Summons monster? No
Is part of a container? No
Has unique stack? No
Binds on equip? No
Announces drop? No
Is consumed on use? Yes
Has drop effect? Yes
Stacking
Not specified
Usage
Not specified
Trade
Override Not specified
Can be dropped? Yes
Can be traded? Yes
Can be traded with partner? Yes
Can be sold to NPC? Yes
Can be placed in cart? Yes
Can be placed in storage? Yes
Can be placed in guild storage? Yes
Can be sent by mail? Yes
Can be put in auction? Yes
Delay
Not specified
bonus3 bAutoSpellWhenHit,"AC_CONCENTRATION",1+9*(getskilllv("AC_CONCENTRATION") == 10),30;
Script References
bAutoSpellWhenHit Item Bonus
bAutoSpellWhenHit
Signature:
bonus5 bAutoSpellWhenHit,sk,y,n,bf,i;
Description:
Adds a n/10% chance to cast skill sk of level y when being hit by a direct attack with trigger criteria bf
getskilllv Command
getskilllv
Signature:
getskilllv(<skill id>)
getskilllv("<skill name>")
Description:
character has. If they don't have the skill, 0 will be returned. The full list of character skills is available in ''. There are two main uses for this function, it can check whether the character has a skill or not, and it can tell you if the level is high enough. Example 1: Example 2:
Example:
if (getskilllv(152))
mes "You have got the skill Throw Stone";
else
mes "You don't have Throw Stone";
close;
if (getskilllv(28) >= 5)
mes "Your heal lvl is 5 or more";
else if (getskilllv(28) == 10)
mes "Your heal lvl has been maxed";
else
mes "You heal skill is below lvl 5";
close;
Not specified
Script References

No documented script references were detected.

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Script References

No documented script references were detected.

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