Item Details

King Tiger Doll Hat [1] ( King_Tiger_Doll_Hat )

ID 5497 King Tiger Doll Hat [1]
King Tiger Doll Hat [1] Buy Price: 20 zeny Sell Price: 10 zeny Weight: 40 Slots: 1
Type: Armor/Garment/Boots/Headgear/Accessory item. Sub Type: Not specified Gender: Both Locations: Upper Headgear
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: 6
Weapon Level: Not specified Armor Level: 1 Min. Equip Level: 1 Max. Equip Level: Not specified
Refineable: 1 Gradable: Not specified Element: Neutral Classes: Not specified

Um boneco feito à imagem do famoso Eddga, o tigre MVP cabeça quente das florestas de Payon. Conhecido por seu temperamento irritadiço e grande vigor, o chapéu é capaz de fazer você liberar o tigre que há em você (especialmente após comer cereais), aumentando também sua força.
FOR + 2
Tipo: Equipamento para a cabeça
Defesa: 3
Equipa em: Topo
Peso: 40
Nível necessário: 30
Classes: Todas exceto Aprendiz e Evolução

Sebuah topi yang menyerupai bentuk dari King Tiger.
Str + 2
Jenis : Headgear
Tk Def : 6
Posisi : Atas
Berat : 40
Level Persyaratan : 30
Untuk Profesi : Semua kecuali Novice

+2 STR
Item Class: Headgear Defense : 6
Location : Upper Weight : 40
Required Level : 30
Jobs : All

placeholder

All except:

Not specified

Flags
Can be added to a player buying store? No
Summons monster? No
Is part of a container? No
Has unique stack? No
Binds on equip? No
Announces drop? No
Is consumed on use? Yes
Has drop effect? No
Stacking
Not specified
Usage
Not specified
Trade
Override Not specified
Can be dropped? No
Can be traded? Yes
Can be traded with partner? Yes
Can be sold to NPC? Yes
Can be placed in cart? Yes
Can be placed in storage? Yes
Can be placed in guild storage? Yes
Can be sent by mail? Yes
Can be put in auction? Yes
Delay
Not specified
bonus bStr,2;
bonus bDex,2;
bonus2 bAddRace,RC_Brute,10;
bonus2 bAddRace,RC_Player_Doram,10;
.@r = getrefine();
autobonus "{ bonus2 bSPLossRate,5,1000; bonus bBaseAtk,25*getrefine(); }",3*.@r,3000,BF_NORMAL,"{ active_transform 1115,3000; specialeffect2 EF_POTION_BERSERK; showscript \"Eddga Power !\"; }";
autobonus2 "{ bonus2 bSPLossRate,5,1000; bonus bBaseAtk,25*getrefine(); }",.@r,3000,BF_NORMAL,"{ active_transform 1115,3000; specialeffect2 EF_POTION_BERSERK; showscript \"Eddga Power !\"; }";
Script References
bStr Item Bonus
bStr
Signature:
bonus bStr,n;
Description:
STR + n
bDex Item Bonus
bDex
Signature:
bonus bDex,n;
Description:
DEX + n
bAddRace Item Bonus
bAddRace
Signature:
bonus2 bAddRace,r,x;
Description:
+x% physical damage against race r
getrefine Command
getrefine
Signature:
getrefine()
Description:
function is called. This function is intended for use in item scripts.
bSPLossRate Item Bonus
bSPLossRate
Signature:
bonus2 bSPLossRate,n,t;
Description:
Lose n SP every t milliseconds
bBaseAtk Item Bonus
bBaseAtk
Signature:
bonus bBaseAtk,n;
Description:
Basic attack power + n
active_transform Command
active_transform
Signature:
active_transform <monster ID>,<duration>{,<sc type>,<val1>,<val2>,<val3>,<val4>};
active_transform "<monster name>",<duration>{,<sc type>,<val1>,<val2>,<val3>,<val4>};
Description:
a SC attribute effect while transformed. Note that players cannot be transformed during War of Emperium or if already disguised. Can only be removed when you die or the duration ends. 'transform' and 'active_transform' can stack on each other but using 'transform' or 'active_transform' twice will not stack (it will cancel the previous bonus for the new). 'active_transform' will take priority over transform for its duration. \\ 4,3 Marriage-related commands \\
specialeffect2 Command
specialeffect2
Signature:
specialeffect2 <effect number>{,<send_target>{,"<Player Name>"}};
Description:
This command behaves identically to 'specialeffect', but the effect will be centered on the invoking character's sprite. <Player name> parameter will display <effect number> on another Player than the one currently attached to the script. Like with specialeffect, when specifying a player, <send_target> must be supplied, specifying AREA will retain the default behavior of the command.
showscript Command
showscript
Signature:
showscript "<message>"{,<GID>, <flag>};
Description:
Makes attached player or GID says a message like shouting a skill name, the message will be seen to everyone around but not in chat window. flag: Specify target AREA - Message is sent to players in the vicinity of the source (default). SELF - Message is sent only to player attached.
Not specified
Script References

No documented script references were detected.

Not specified
Script References

No documented script references were detected.

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ID Trigger Item Base Items Materials Roles Details
#7 Armor Modification Box (Lower) 23 57 rodatabase.base_item Details
#8 Armor Modification Box (Middle) 23 57 rodatabase.base_item Details
Refine Group Item Level Refineable Weapon Level Armor Level Details
Refine Armor 1 Yes Not specified 1 Details

Not specified