Prism Rangers Scarf ( Rainbow_Scarf_Jp )
| ID 20931 |
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Цена покупки: 20 zeny | Цена продажи: 10 zeny | Вес: 30 | Слоты: Не указано | ||||||||||||||||||||||||||||||||||||
| Тип: Броня/Одежда/Сапоги/Головной убор/Аксессуар. | Подтип: Не указано | Пол: Оба | Локации: Одеяние/Роба | |||||||||||||||||||||||||||||||||||||
| Атака: Не указано | Магическая атака: Не указано | Диапазон: Не указано | Защита: 12 | |||||||||||||||||||||||||||||||||||||
| Уровень оружия: Не указано | Уровень брони: 1 | Мин. Уровень Снаряжения: 100 | Макс. Уровень Снаряжения: Не указано | |||||||||||||||||||||||||||||||||||||
| Поддается улучшению: 1 | Оцениваемый: Не указано | Элемент: Нейтральный | Классы: Не указано | |||||||||||||||||||||||||||||||||||||
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Sempre conectados com a natureza, os Falcões do Vento gostam de representá-la em suas vestimenta, sejam em roupas simulando a floresta ou em lenços simbolizando o Arco-íris. Scarf emitting rainbow light. You can feel power of 4 elements. Scarf emitting rainbow light. You can feel power of 4 elements. Все Не указано
Флаги
Стакирование
Не указано
Использование
Не указано
Торговля
Задержка
Не указано
.@r = getrefine();
bonus2 bSubRace,RC_DemiHuman,5;
bonus2 bSubRace,RC_Player_Human,5;
if (.@r >= 7) {
.@val = 10;
} else if (.@r >= 5) {
.@val = 5;
}
else {
.@val = 2;
}
bonus bMaxHPrate,.@val;
bonus bMaxSPrate,.@val;
bonus bLongAtkRate,.@val+2*getskilllv("RA_AIMEDBOLT");
if (getskilllv("RA_WUGRIDER") == 3) {
bonus2 bSkillCooldown,"RA_UNLIMIT",-180000;
}
if (getskilllv("RA_CAMOUFLAGE") == 5) {
bonus bDelayrate,-10;
bonus2 bSkillCooldown,"RA_ARROWSTORM",-200;
}
bonus2 bSkillAtk,"RA_ARROWSTORM",getskilllv("RA_AIMEDBOLT");
Справка по Скрипту
getrefine
Команда
getrefine
Сигнатура:
Описание:
function is called.
This function is intended for use in item scripts.
bSubRace
Бонус Предмета
bSubRace
Сигнатура:
Описание:
+x% damage reduction against race r with trigger criteria bf
if
Команда
if
Сигнатура:
Описание:
This is the basic conditional statement command, and just about the only one
available in this scripting language.
The condition can be any expression. All expressions resulting in a non-zero
value will be considered True, including negative values. All expressions
resulting in a zero are false.
If the expression results in True, the statement will be executed. If it isn't
true, nothing happens and we move on to the next line of the script.
For more information on conditional operators see the operators section above.
bothering to store it in a specific variable:
More examples of using the 'if' command in the real world:
Example 1:
Example 2:
Notice that examples 1 and 2 have the same effect.
Example 3:
Example 4:
Example 5:
See 'strcharinfo' for an explanation of what this function does.
Example 6: Using complex conditions.
The script engine also supports nested 'if' statements:
If the condition isn't met, it'll do the action following the 'else'.
We can also group several actions depending on a condition:
Remember that if you plan to do several actions upon the condition being false, and
you forget to use the curly braces (the { } ), the second action will be executed regardless
the output of the condition, unless of course, you stop the execution of the script if the
condition is true (that is, in the first grouping using a return; , and end; or a close; )
Also, you can have multiple conditions nested or chained.
Пример:
bMaxHPrate
Бонус Предмета
bMaxHPrate
Сигнатура:
Описание:
MaxHP + n%
bMaxSPrate
Бонус Предмета
bMaxSPrate
Сигнатура:
Описание:
MaxSP + n%
bLongAtkRate
Бонус Предмета
bLongAtkRate
Сигнатура:
Описание:
Increases damage of long ranged attacks by n%
getskilllv
Команда
getskilllv
Сигнатура:
Описание:
character has. If they don't have the skill, 0 will be returned. The full list
of character skills is available in ''.
There are two main uses for this function, it can check whether the character
has a skill or not, and it can tell you if the level is high enough.
Example 1:
Example 2:
Пример:
bSkillCooldown
Бонус Предмета
bSkillCooldown
Сигнатура:
Описание:
Increases cooldown of skill sk by t milliseconds
bDelayrate
Бонус Предмета
bDelayrate
Сигнатура:
Описание:
Increases skill delay by n%
bSkillAtk
Бонус Предмета
bSkillAtk
Сигнатура:
Описание:
Increases damage of skill sk by n%
Не указано Справка по СкриптуДля этого скрипта не найдено документированных справок. sc_end SC_UNLIMIT; Справка по СкриптуДля этого скрипта не найдено документированных справок. Не указано Не указано Не указано
Не указано Не указано Не указано Не указано |
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