Wanderer Card ( Wander_Man_Card )
| ID 4210 |
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Цена покупки: 20 zeny | Цена продажи: 10 zeny | Вес: 1 | Слоты: Не указано | ||||||||||||||||||||||||||||||||||||||||
| Тип: Карточный предмет. | Подтип: Не указано | Пол: Оба | Локации: Одеяние/Роба | |||||||||||||||||||||||||||||||||||||||||
| Атака: Не указано | Магическая атака: Не указано | Диапазон: Не указано | Защита: Не указано | |||||||||||||||||||||||||||||||||||||||||
| Уровень оружия: Не указано | Уровень брони: Не указано | Мин. Уровень Снаряжения: Не указано | Макс. Уровень Снаряжения: Не указано | |||||||||||||||||||||||||||||||||||||||||
| Поддается улучшению: Не указано | Оцениваемый: Не указано | Элемент: Нейтральный | Классы: Не указано | |||||||||||||||||||||||||||||||||||||||||
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Ao realizar ataques físicos, 2% de chance de autoconjurar [Rapto] nv. 1. Wanderer Card. Class: Card A chance of auto casting Snatch 1 on an enemy after a physical attack Все
Флаги
Стакирование
Не указано
Использование
Не указано
Торговля
Задержка
Не указано
if (!isequipped(4172,4257,4230,4272)) bonus3 bAutoSpell,"RG_INTIMIDATE",1,20; if (BaseClass == Job_Thief) bonus bFlee,20; Справка по Скрипту
if
Команда
if
Сигнатура:
Описание:
This is the basic conditional statement command, and just about the only one
available in this scripting language.
The condition can be any expression. All expressions resulting in a non-zero
value will be considered True, including negative values. All expressions
resulting in a zero are false.
If the expression results in True, the statement will be executed. If it isn't
true, nothing happens and we move on to the next line of the script.
For more information on conditional operators see the operators section above.
bothering to store it in a specific variable:
More examples of using the 'if' command in the real world:
Example 1:
Example 2:
Notice that examples 1 and 2 have the same effect.
Example 3:
Example 4:
Example 5:
See 'strcharinfo' for an explanation of what this function does.
Example 6: Using complex conditions.
The script engine also supports nested 'if' statements:
If the condition isn't met, it'll do the action following the 'else'.
We can also group several actions depending on a condition:
Remember that if you plan to do several actions upon the condition being false, and
you forget to use the curly braces (the { } ), the second action will be executed regardless
the output of the condition, unless of course, you stop the execution of the script if the
condition is true (that is, in the first grouping using a return; , and end; or a close; )
Also, you can have multiple conditions nested or chained.
Пример:
isequipped
Команда
isequipped
Сигнатура:
Описание:
IDs given equipped (if item/card IDs are passed, then it checks if the items/cards are
inserted into slots in the equipment they are currently wearing). Theoretically
there is no limit to the number of items that may be tested for at the same time.
If even one of the items given is not equipped, 0 will be returned.
in February 2005, but it will work just fine in normal NPC scripts.
Пример:
bAutoSpell
Бонус Предмета
bAutoSpell
Сигнатура:
Описание:
Adds a n/10% chance to cast skill sk of level y when attacking with trigger criteria bf
bFlee
Бонус Предмета
bFlee
Сигнатура:
Описание:
Flee + n
Не указано Справка по СкриптуДля этого скрипта не найдено документированных справок. Не указано Справка по СкриптуДля этого скрипта не найдено документированных справок. Не указано Не указано Не указано Не указано Не указано Не указано Не указано |
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