Combos de Itens Listar Todos

Combos de Itens

ID Tamanho do Combo Itens do Combo Efeito do Combo Ações
4446 2 bonus2 bAddRace,RC_Formless,20; bonus2 bAddRace,RC_Brute,20; Detalhes
4447 2 bonus bMatkRate,10; skill "PR_SANCTUARY",10; Detalhes
4448 2 bonus bAtkRate,10; skill "CR_AUTOGUARD",10; Detalhes
4449 2 bonus bAspdRate,20; Detalhes
4450 2 bonus bAspdRate,20; Detalhes
4451 2 bonus bDelayrate,-25; Detalhes
4452 2 bonus bDelayrate,-25; Detalhes
4453 2 .@r = getequiprefinerycnt(EQI_ARMOR); bonus bVit,2*.@r; bonus bMaxHPrate,2*.@r; Detalhes
4454 2 .@r = getequiprefinerycnt(EQI_SHOES); bonus bVariableCastrate,-10; bonus3 bAutoSpellWhenHit,"PR_KYRIE",10,-(readparam... Detalhes
4455 2 bonus bBaseAtk,50; if (BaseLevel>=170) bonus bBaseAtk,50; Detalhes
4456 2 bonus bBaseAtk,50; if (BaseLevel>=170) bonus bBaseAtk,50; Detalhes
4457 2 bonus bBaseAtk,50; if (BaseLevel>=170) bonus bBaseAtk,50; Detalhes
4458 2 bonus bBaseAtk,50; if (BaseLevel>=170) bonus bBaseAtk,50; Detalhes
4459 2 bonus bBaseAtk,30; if (BaseLevel>=170) bonus bBaseAtk,30; Detalhes
4460 2 bonus bBaseAtk,30; if (BaseLevel>=170) bonus bBaseAtk,30; Detalhes
4461 2 bonus bBaseAtk,30; if (BaseLevel>=170) bonus bBaseAtk,30; Detalhes
4462 2 bonus bBaseAtk,30; if (BaseLevel>=170) bonus bBaseAtk,30; Detalhes
4463 2 bonus bDelayrate,-8; Detalhes
4470 2 bonus bMatk,30; bonus bVariableCastrate,-5; bonus bFixedCast,-200; bonus2 bMagicAddClass,Class_Boss,20; Detalhes
4471 2 bonus bMatk,30; bonus bVariableCastrate,-5; bonus bFixedCast,-200; bonus2 bMagicAddClass,Class_Boss,20; Detalhes