Item Combo #4506
Combo Size: 2
Combo Items
SLD_Garm_Card_J
lunar_eclipse_Armor_
Combo Effect
.@r = getequiprefinerycnt(EQI_ARMOR); bonus2 bResEff,Eff_Freeze,10000; bonus2 bAddEffWhenHit,Eff_Freeze,1000; bonus2 bAddEle,Ele_Water,2*.@r;
Script References
getequiprefinerycnt
Command
getequiprefinerycnt
Signature:
getequiprefinerycnt(<equipment slot>{,<char_id>})
Description:
slot. For a list of equipment slots see 'getequipid'.
Can be used to check if you have reached a maximum refine value, default for
this is +10:
Example:
if (getequiprefinerycnt(EQI_HEAD_TOP) < 10)
mes "I will now upgrade your " + getequipname(EQI_HEAD_TOP);
else
mes "Sorry, it's not possible to refine hats better than +10";
close;
bResEff
Item Bonus
bResEff
Signature:
bonus2 bResEff,eff,n;
Description:
Adds a n/100% tolerance to status eff
bAddEffWhenHit
Item Bonus
bAddEffWhenHit
Signature:
bonus4 bAddEffWhenHit,eff,n,atf,t;
Description:
Adds a n/100% chance to cause status eff for t milliseconds on the target when being hit by physical damage
bAddEle
Item Bonus
bAddEle
Signature:
bonus3 bAddEle,e,x,bf;
Description:
+x% physical damage against element e with trigger criteria bf