Item Details

Bloody Eater [2] ( Bloody_Eater )

ID 1182 Bloody Eater [2]
Bloody Eater [2] Buy Price: 20 zeny Sell Price: 10 zeny Weight: 120 Slots: 2
Type: Weapon item. Sub Type: Two-Handed Sword Gender: Both Locations: Right_Hand + Left_Hand
Attack: 200 Magic Attack: Not specified Range: 1 Defense: Not specified
Weapon Level: 4 Armor Level: Not specified Min. Equip Level: 50 Max. Equip Level: Not specified
Refineable: 1 Gradable: Not specified Element: Ghost Classes: Transcendent classes (no Transcendent-Third classes)., Fourth classes., All Transcendent classes., All Third classes.

Uma espada mágica que possui uma aura negra.
Recupera 100 de HP ao derrotar monstros.
Ao realizar ataques físicos:
0,1% de chance de ativar um [efeito] por 5 segundos.
Efeito:
ATQ +50. CRIT +100.
Tipo: Espada de Duas Mãos
Ataque: 200
Propriedade: Fantasma
Peso: 120
Nível da arma: 4
Nível necessário: 50
Classes: Espadachins T. e evoluções

Sebuah Pedang sihir yang mengeluarkan aura hitam.
Ada kemungkinan kecil untuk CRIT +100 selama 5 detik, ketika melakukan serangan fisik.
ATK +50, mendapatkan 100 HP setiap kali mengalahkan monster.
Jenis : Pedang dua tangan Serangan : 200
Berat: 120 Elemen: Ghost
Level Senjata: 4
Level Persyaratan : 50
Profesi: Job 3 Swordman

A magical sword which releases a dismal black aura.
Class: Two-Handed Sword
Attack: 200
Property: Ghost
Weight: 120
Weapon Level: 40
Requires Level: 80
Usable By: Lord Knight Jobs, Paladin Jobs
Restores 100 HP to the user when a monster is killed by a short-ranged attack.
Adds a 0.1% chance of buffing the user for 5 seconds when performing a physical attack; Crit + 100.

A magical sword that releases a dismal black aura.
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CRIT +100, ATK +50 for 5 seconds when dealing melee physical damage.
HP +100 when killing a monster with a melee attack.
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Class: Two-handed Sword
Property: Ghost
Attack: 200
Weight: 120
Weapon Level: 4
Required Level: 50
Jobs: Transcendent Swordsman

Flags
Can be added to a player buying store? No
Summons monster? No
Is part of a container? No
Has unique stack? No
Binds on equip? No
Announces drop? No
Is consumed on use? Yes
Has drop effect? No
Stacking
Not specified
Usage
Not specified
Trade
Override Not specified
Can be dropped? Yes
Can be traded? Yes
Can be traded with partner? Yes
Can be sold to NPC? Yes
Can be placed in cart? Yes
Can be placed in storage? Yes
Can be placed in guild storage? Yes
Can be sent by mail? Yes
Can be put in auction? Yes
Delay
Not specified
bonus bAtkEle,Ele_Ghost;
autobonus "{ bonus bCritical,100; bonus bBaseAtk,50; }",1,5000,0,"{ specialeffect2 EF_FIRESPLASHHIT; }";
bonus bHPGainValue,100;
Script References
bAtkEle Item Bonus
bAtkEle
Signature:
bonus bAtkEle,e;
Description:
Gives the player's attacks element e
bCritical Item Bonus
bCritical
Signature:
bonus bCritical,n;
Description:
Critical + n
bBaseAtk Item Bonus
bBaseAtk
Signature:
bonus bBaseAtk,n;
Description:
Basic attack power + n
specialeffect2 Command
specialeffect2
Signature:
specialeffect2 <effect number>{,<send_target>{,"<Player Name>"}};
Description:
This command behaves identically to 'specialeffect', but the effect will be centered on the invoking character's sprite. <Player name> parameter will display <effect number> on another Player than the one currently attached to the script. Like with specialeffect, when specifying a player, <send_target> must be supplied, specifying AREA will retain the default behavior of the command.
bHPGainValue Item Bonus
bHPGainValue
Signature:
bonus bHPGainValue,n;
Description:
Heals +n HP when killing an enemy with a melee-physical attack
Not specified
Script References

No documented script references were detected.

Not specified
Script References

No documented script references were detected.

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Refine Group Item Level Refineable Weapon Level Armor Level Details
Refine Weapon 4 Yes 4 Not specified Details

Not specified