Fierce Magique Armor [1] ( Fierce_Magique_Armor_E )
| ID 15441 |
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Buy Price: zeny | Sell Price: 0 zeny | Weight: 0 | Slots: 1 | ||||||||||||||||||||
| Type: Armor/Garment/Boots/Headgear/Accessory item. | Sub Type: Not specified | Gender: Both | Locations: Armor | |||||||||||||||||||||
| Attack: Not specified | Magic Attack: Not specified | Range: Not specified | Defense: 50 | |||||||||||||||||||||
| Weapon Level: Not specified | Armor Level: 1 | Min. Equip Level: 70 | Max. Equip Level: Not specified | |||||||||||||||||||||
| Refineable: 1 | Gradable: Not specified | Element: Neutral | Classes: Not specified | |||||||||||||||||||||
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All Not specified
.@r = getrefine();
bonus bMatk,5;
bonus bInt,3;
bonus bDex,3;
if (.@r>=5) {
bonus bFlee,5;
bonus bDef,5;
}
if (.@r>=7) {
bonus bDef,10;
bonus bMdef,2;
}
if (.@r>=9) {
bonus bDef,15;
bonus bMdef,3;
}
if (.@r>=10) {
bonus bMatk,10;
bonus bMdef,5;
bonus2 bSubEle,Ele_Earth,2;
bonus2 bSubEle,Ele_Fire,2;
bonus2 bSubEle,Ele_Water,2;
bonus2 bSubEle,Ele_Wind,2;
bonus2 bSubRace,RC_DemiHuman,1;
bonus2 bSubRace,RC_Player_Human,1;
bonus2 bSubRace,RC_Player_Doram,1;
if (BaseClass == Job_Swordman || BaseClass == Job_Merchant)
bonus bMaxHP,600;
else if (BaseClass == Job_Archer || BaseClass == Job_Thief || BaseClass == Job_Gunslinger || BaseJob == Job_Star_Gladiator)
bonus bMaxHP,800;
else if (BaseClass == Job_Novice || BaseClass == Job_Mage || BaseClass == Job_Acolyte || BaseClass == Job_Ninja || BaseJob == Job_Soul_Linker)
bonus bMaxHP,1000;
}
Not specified Not specified Not specified Not specified |
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