Item Details

Boitata Hat [1] ( Boitata_Hat )

ID 18659 Boitata Hat [1]
Boitata Hat [1] Buy Price: 20 zeny Sell Price: 10 zeny Weight: 0 Slots: 1
Type: Armor/Garment/Boots/Headgear/Accessory item. Sub Type: Not specified Gender: Both Locations: Upper Headgear, Middle Headgear
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: 5
Weapon Level: Not specified Armor Level: 1 Min. Equip Level: Not specified Max. Equip Level: Not specified
Refineable: 1 Gradable: Not specified Element: Fire Classes: Not specified

Um chapéu feito em homenagem ao temível MVP de Brasilis, Boitatá, a cobra de fogo aprisionada nas profundezas da cachoeira. O protetor das florestas brasileiras.
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Ao realizar ataques físicos:
1% de chance de autoconjurar [Lâminas Destruidoras] nv.5.
1% de chance de encantar a arma com propriedade Fogo por 3 minutos.
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Conjunto
[Couraça do Boitatá]
INT +3. FOR +3.
DEFM +10.
Encanta a armadura com a propriedade Fogo.
Dano físico contra oponentes de propriedade Terra +10%.
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Tipo: Equip. para Cabeça
Equipa em: Topo e Meio
DEF: 5 DEFM: 0
Peso: 0
Nível necessário: 1
Classes: Todas

Sebuah Topi yang dibuat dengan kekuatan Mistik, Boitata.
Ketika Melakukan serangan Fisik, berkesempatan mengeluarkan Skill Sonic Blow Lv 5 dan menjadikan senjata berelemen Api selama 3 Menit.
Jika digabungan dengan Boitata Armor, Akan menambah damage sebesar 10% kepada Monster berelemen Tanah dan mengubah Armor menjadi elemen Api. INT+3, STR + 3, MDEF + 10
Jenis : Headgear Def : 5
Posisi : Upper Middle
Berat : 0
Lv persyaratan: 0
Profesi : Semua Job

A Hat created with power of mythical creature, Boitata.
on physical attack, user will have a chance to cast Sonic Blow, Lv 5. and enchant fire property on weapon for 3 min.
If user put this on with Boitata_Armor, user will give 10% more damage to Earth property monsters and enchant fire property on his armor. INT+3, STR + 3, MDEF + 10
Class : Headgear
Defense : 5
Location : Upper & Middle
Weight : 0
Required Level : 0
Jobs : All

A Hat created with power of mythical creature, Boitata.
on physical attack, user will have a chance to cast Sonic Blow, Lv 5. and enchant fire property on weapon for 3 min.
If user put this on with Boitata_Armor, user will give 10% more damage to Earth property monsters and enchant fire property on his armor. INT+3, STR + 3, MDEF + 10
Class: Headgear
Defense: 5
Location: Upper & Middle
Weight: 0
Required Level: 0
Jobs: All

All

Not specified

Flags
Can be added to a player buying store? No
Summons monster? No
Is part of a container? No
Has unique stack? No
Binds on equip? No
Announces drop? No
Is consumed on use? Yes
Has drop effect? No
Stacking
Not specified
Usage
Not specified
Trade
Override Not specified
Can be dropped? Yes
Can be traded? Yes
Can be traded with partner? Yes
Can be sold to NPC? Yes
Can be placed in cart? Yes
Can be placed in storage? Yes
Can be placed in guild storage? Yes
Can be sent by mail? Yes
Can be put in auction? Yes
Delay
Not specified
autobonus "{ bonus bAtkEle,Ele_Fire; }",10,180000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }";
bonus3 bAutoSpell,"AS_SONICBLOW",5,10;
Script References
bAtkEle Item Bonus
bAtkEle
Signature:
bonus bAtkEle,e;
Description:
Gives the player's attacks element e
specialeffect2 Command
specialeffect2
Signature:
specialeffect2 <effect number>{,<send_target>{,"<Player Name>"}};
Description:
This command behaves identically to 'specialeffect', but the effect will be centered on the invoking character's sprite. <Player name> parameter will display <effect number> on another Player than the one currently attached to the script. Like with specialeffect, when specifying a player, <send_target> must be supplied, specifying AREA will retain the default behavior of the command.
bAutoSpell Item Bonus
bAutoSpell
Signature:
bonus5 bAutoSpell,sk,y,n,bf,i;
Description:
Adds a n/10% chance to cast skill sk of level y when attacking with trigger criteria bf
Not specified
Script References

No documented script references were detected.

Not specified
Script References

No documented script references were detected.

Not specified

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Refine Group Item Level Refineable Weapon Level Armor Level Details
Refine Armor 1 Yes Not specified 1 Details

Not specified