Spirit of Green Maiden ( Spirit_Of_Chung_E )
| ID 19135 |
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Buy Price: 20 zeny | Sell Price: 10 zeny | Weight: 1 | Slots: Not specified | ||||||||||||||||||||||||||||||||||||
| Type: Armor/Garment/Boots/Headgear/Accessory item. | Sub Type: Not specified | Gender: Both | Locations: Upper Headgear | |||||||||||||||||||||||||||||||||||||
| Attack: Not specified | Magic Attack: Not specified | Range: Not specified | Defense: Not specified | |||||||||||||||||||||||||||||||||||||
| Weapon Level: Not specified | Armor Level: 1 | Min. Equip Level: Not specified | Max. Equip Level: Not specified | |||||||||||||||||||||||||||||||||||||
| Refineable: 1 | Gradable: Not specified | Element: Neutral | Classes: Not specified | |||||||||||||||||||||||||||||||||||||
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Jiwa dari Chung E terlihat dikepalamu. Chung E's soul floating above your head. All Not specified
Flags
Stacking
Not specified
Usage
Not specified
Trade
Delay
Not specified
.@r = getrefine();
bonus2 bExpAddRace,RC_All,.@r/2;
bonus2 bDropAddRace,RC_All,.@r/2;
bonus bMaxHPrate,2*(.@r/4);
bonus bMaxSPrate,2*(.@r/4);
if (.@r>=9) {
bonus bHPrecovRate,40;
bonus bSPrecovRate,40;
}
if (.@r>=12) {
bonus bMaxHPrate,3;
bonus bMaxSPrate,3;
}
autobonus "{ bonus bCritAtkRate,30; bonus bMatkRate,30; }",1,5000,BF_WEAPON|BF_MAGIC,"{ active_transform 1519,5000; }";
Script References
getrefine
Command
getrefine
Signature:
Description:
function is called.
This function is intended for use in item scripts.
bExpAddRace
Item Bonus
bExpAddRace
Signature:
Description:
Increase exp gained by x% against enemies of race r
bDropAddRace
Item Bonus
bDropAddRace
Signature:
Description:
Adds x% to player's drop rate when killing a monster with race r.
bMaxHPrate
Item Bonus
bMaxHPrate
Signature:
Description:
MaxHP + n%
bMaxSPrate
Item Bonus
bMaxSPrate
Signature:
Description:
MaxSP + n%
if
Command
if
Signature:
Description:
This is the basic conditional statement command, and just about the only one
available in this scripting language.
The condition can be any expression. All expressions resulting in a non-zero
value will be considered True, including negative values. All expressions
resulting in a zero are false.
If the expression results in True, the statement will be executed. If it isn't
true, nothing happens and we move on to the next line of the script.
For more information on conditional operators see the operators section above.
bothering to store it in a specific variable:
More examples of using the 'if' command in the real world:
Example 1:
Example 2:
Notice that examples 1 and 2 have the same effect.
Example 3:
Example 4:
Example 5:
See 'strcharinfo' for an explanation of what this function does.
Example 6: Using complex conditions.
The script engine also supports nested 'if' statements:
If the condition isn't met, it'll do the action following the 'else'.
We can also group several actions depending on a condition:
Remember that if you plan to do several actions upon the condition being false, and
you forget to use the curly braces (the { } ), the second action will be executed regardless
the output of the condition, unless of course, you stop the execution of the script if the
condition is true (that is, in the first grouping using a return; , and end; or a close; )
Also, you can have multiple conditions nested or chained.
Example:
bHPrecovRate
Item Bonus
bHPrecovRate
Signature:
Description:
Natural HP recovery ratio + n%
bSPrecovRate
Item Bonus
bSPrecovRate
Signature:
Description:
Natural SP recovery ratio + n%
bCritAtkRate
Item Bonus
bCritAtkRate
Signature:
Description:
Increases critical damage by +n%
bMatkRate
Item Bonus
bMatkRate
Signature:
Description:
Magical attack power + n%
active_transform
Command
active_transform
Signature:
Description:
a SC attribute effect while transformed. Note that players cannot be transformed
during War of Emperium or if already disguised.
Can only be removed when you die or the duration ends.
'transform' and 'active_transform' can stack on each other but using 'transform' or
'active_transform' twice will not stack (it will cancel the previous bonus for the new).
'active_transform' will take priority over transform for its duration.
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4,3 Marriage-related commands
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Not specified Script ReferencesNo documented script references were detected. Not specified Script ReferencesNo documented script references were detected. Not specified Not specified Not specified Not specified Not specified Not specified Not specified |
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