Spirit of Green Maiden ( Spirit_Of_Chung_E )
| ID 19135 |
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Precio de compra: 20 zeny | Precio de venta: 10 zeny | Peso: 1 | Ranuras: No especificado | ||||||||||||||||||||||||||||||||||||
| Tipo: Equipamiento. | Subtipo: No especificado | Género: Ambos | Ubicaciones: Equipo de la cabeza superior | |||||||||||||||||||||||||||||||||||||
| Ataque: No especificado | Ataque mágico: No especificado | Alcance: No especificado | Defensa: No especificado | |||||||||||||||||||||||||||||||||||||
| Nivel de arma: No especificado | Nivel de armadura: 1 | Nivel de Equipamiento (Mín.): No especificado | Nivel de Equipamiento (Máx.): No especificado | |||||||||||||||||||||||||||||||||||||
| Refinable: 1 | Graduable: No especificado | Elemento: Neutral | Clases: No especificado | |||||||||||||||||||||||||||||||||||||
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Jiwa dari Chung E terlihat dikepalamu. Chung E's soul floating above your head. Todo No especificado
Banderas
Apilamiento
No especificado
Uso
No especificado
Comercio
Retraso
No especificado
.@r = getrefine();
bonus2 bExpAddRace,RC_All,.@r/2;
bonus2 bDropAddRace,RC_All,.@r/2;
bonus bMaxHPrate,2*(.@r/4);
bonus bMaxSPrate,2*(.@r/4);
if (.@r>=9) {
bonus bHPrecovRate,40;
bonus bSPrecovRate,40;
}
if (.@r>=12) {
bonus bMaxHPrate,3;
bonus bMaxSPrate,3;
}
autobonus "{ bonus bCritAtkRate,30; bonus bMatkRate,30; }",1,5000,BF_WEAPON|BF_MAGIC,"{ active_transform 1519,5000; }";
Referencias del Script
getrefine
Comando
getrefine
Firma:
Descripción:
function is called.
This function is intended for use in item scripts.
bExpAddRace
Bono de Ítem
bExpAddRace
Firma:
Descripción:
Increase exp gained by x% against enemies of race r
bDropAddRace
Bono de Ítem
bDropAddRace
Firma:
Descripción:
Adds x% to player's drop rate when killing a monster with race r.
bMaxHPrate
Bono de Ítem
bMaxHPrate
Firma:
Descripción:
MaxHP + n%
bMaxSPrate
Bono de Ítem
bMaxSPrate
Firma:
Descripción:
MaxSP + n%
if
Comando
if
Firma:
Descripción:
This is the basic conditional statement command, and just about the only one
available in this scripting language.
The condition can be any expression. All expressions resulting in a non-zero
value will be considered True, including negative values. All expressions
resulting in a zero are false.
If the expression results in True, the statement will be executed. If it isn't
true, nothing happens and we move on to the next line of the script.
For more information on conditional operators see the operators section above.
bothering to store it in a specific variable:
More examples of using the 'if' command in the real world:
Example 1:
Example 2:
Notice that examples 1 and 2 have the same effect.
Example 3:
Example 4:
Example 5:
See 'strcharinfo' for an explanation of what this function does.
Example 6: Using complex conditions.
The script engine also supports nested 'if' statements:
If the condition isn't met, it'll do the action following the 'else'.
We can also group several actions depending on a condition:
Remember that if you plan to do several actions upon the condition being false, and
you forget to use the curly braces (the { } ), the second action will be executed regardless
the output of the condition, unless of course, you stop the execution of the script if the
condition is true (that is, in the first grouping using a return; , and end; or a close; )
Also, you can have multiple conditions nested or chained.
Ejemplo:
bHPrecovRate
Bono de Ítem
bHPrecovRate
Firma:
Descripción:
Natural HP recovery ratio + n%
bSPrecovRate
Bono de Ítem
bSPrecovRate
Firma:
Descripción:
Natural SP recovery ratio + n%
bCritAtkRate
Bono de Ítem
bCritAtkRate
Firma:
Descripción:
Increases critical damage by +n%
bMatkRate
Bono de Ítem
bMatkRate
Firma:
Descripción:
Magical attack power + n%
active_transform
Comando
active_transform
Firma:
Descripción:
a SC attribute effect while transformed. Note that players cannot be transformed
during War of Emperium or if already disguised.
Can only be removed when you die or the duration ends.
'transform' and 'active_transform' can stack on each other but using 'transform' or
'active_transform' twice will not stack (it will cancel the previous bonus for the new).
'active_transform' will take priority over transform for its duration.
\\
4,3 Marriage-related commands
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No especificado Referencias del ScriptNo se detectaron referencias documentadas en este script. No especificado Referencias del ScriptNo se detectaron referencias documentadas en este script. No especificado No especificado No especificado No especificado No especificado No especificado No especificado |
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