Berserk Guitar ( Berserk_Guitar )
| ID 1920 |
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Buy Price: 20 zeny | Sell Price: 10 zeny | Weight: 180 | Slots: Not specified | ||||||||||||||||||||||||||||||||||||||||
| Type: Weapon item. | Sub Type: Musical Instrument | Gender: Male | Locations: Weapon | |||||||||||||||||||||||||||||||||||||||||
| Attack: 10 | Magic Attack: Not specified | Range: 1 | Defense: Not specified | |||||||||||||||||||||||||||||||||||||||||
| Weapon Level: 4 | Armor Level: Not specified | Min. Equip Level: 70 | Max. Equip Level: Not specified | |||||||||||||||||||||||||||||||||||||||||
| Refineable: 1 | Gradable: Not specified | Element: Neutral | Classes: Transcendent classes (no Transcendent-Third classes)., Fourth classes., All Transcendent classes., All Third classes. | |||||||||||||||||||||||||||||||||||||||||
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Ao tocar esta guitarra, o músico só recupera a consciência quando termina a apresentação. Ketika musisi memainkan instrumen legendaris ini, alam sadar mereka sepenuhnya meresapi, saat kembali mereka tersadar bahwa mereka sudah menyelesaikan kinerja mereka. Meningkatkan delay setelah meyerang, menghilangkan semua base DEX, regenerasi HP berkurang - 100%, memakan 50 HP setiap 5 detik selama senjata dipakai. When musicians play this legendary instrument, their consciousness is fully absorbed, returning only once they've realized that they've finished their performance. When musicians play this legendary instrument, their consciousness is fully absorbed, returning only once they've realized that they've finished their performance.
Flags
Stacking
Not specified
Usage
Not specified
Trade
Delay
Not specified
bonus bAspdRate,100; bonus bHPrecovRate,-100; bonus2 bHPLossRate,50,5000; bonus bDex,-readparam(bDex); Script References
bAspdRate
Item Bonus
bAspdRate
Signature:
Description:
Attack speed + n%
bHPrecovRate
Item Bonus
bHPrecovRate
Signature:
Description:
Natural HP recovery ratio + n%
bHPLossRate
Item Bonus
bHPLossRate
Signature:
Description:
Lose n HP every t milliseconds
bDex
Item Bonus
bDex
Signature:
Description:
DEX + n
readparam
Command
readparam
Signature:
Description:
This function will return the specified stat of the invoking character, or, if a
character name or character id is specified, of that player. The stat can either
be a number or parameter name, defined in ''.
Some example parameters:
StatusPoint, BaseLevel, SkillPoint, Class, Upper, Zeny, Sex, Weight, MaxWeight,
JobLevel, BaseExp, JobExp, NextBaseExp, NextJobExp, Hp, MaxHp, Sp, MaxSp,
BaseJob, Karma, Manner, bVit, bDex, bAgi, bStr, bInt, bLuk, Ap, MaxAp
All of these also behave as variables, but don't expect to be able to just 'set'
them - some will not work for various internal reasons.
Example 1:
Using this particular information as a function call is not required. Typing this
will return the same result:
Example 2:
You can also use this command to get stat values.
Example:
Not specified Script ReferencesNo documented script references were detected. Not specified Script ReferencesNo documented script references were detected. Not specified Not specified Not specified Not specified Not specified Not specified Not specified |
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