Dea Staff [1] ( Dea_Staff )
| ID 2005 |
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Buy Price: 20 zeny | Sell Price: 10 zeny | Weight: 100 | Slots: 1 | ||||||||||||||||||||||||||||||||||||||||
| Type: Weapon item. | Sub Type: Two-handed staves | Gender: Both | Locations: Right_Hand + Left_Hand | |||||||||||||||||||||||||||||||||||||||||
| Attack: 30 | Magic Attack: 220 | Range: 1 | Defense: Not specified | |||||||||||||||||||||||||||||||||||||||||
| Weapon Level: 3 | Armor Level: Not specified | Min. Equip Level: 50 | Max. Equip Level: Not specified | |||||||||||||||||||||||||||||||||||||||||
| Refineable: 1 | Gradable: Not specified | Element: Holy | Classes: Transcendent classes (no Transcendent-Third classes)., Fourth classes., All Transcendent classes., All Third classes. | |||||||||||||||||||||||||||||||||||||||||
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A imagem da Deusa Sagrada da Luz está entalhada neste cajado longo. Staff panjang yang dihiasai oleh cahaya mahkota dewi. The image of the Sacred Goddess of Light is carved onto this long staff. The image of the Sacred Goddess of Light is carved onto this long staff.
Flags
Stacking
Not specified
Usage
Not specified
Trade
Delay
Not specified
bonus bAtkEle,Ele_Holy;
bonus bMatkRate,getrefine()/2;
bonus bInt,6;
bonus bVit,2;
autobonus3 "{ }",20,1000,"AL_HEAL","{ specialeffect2 EF_MAGICALATTHIT; heal 0,200; }";
Script References
bAtkEle
Item Bonus
bAtkEle
Signature:
Description:
Gives the player's attacks element e
bMatkRate
Item Bonus
bMatkRate
Signature:
Description:
Magical attack power + n%
getrefine
Command
getrefine
Signature:
Description:
function is called.
This function is intended for use in item scripts.
bInt
Item Bonus
bInt
Signature:
Description:
INT + n
bVit
Item Bonus
bVit
Signature:
Description:
VIT + n
autobonus3
Command
autobonus3
Signature:
Description:
These commands are meant to be used in item scripts only! See 'petautobonus' for pet usage.
What these commands do is 'attach' a script to the player which will get
executed on attack (or when attacked in the case of autobonus2).
Rate is the trigger rate of the script (1000 = 100%).
Duration is the time in milliseconds that the bonus will last for since the script has triggered.
Skill ID/skill name the skill which will be used as trigger to start the bonus. (autobonus3)
The optional argument 'flag' is used to classify the type of attack where the script
can trigger (it shares the same flags as the bAutoSpell bonus script):
Range criteria:
Attack type criteria:
Skill criteria:
The difference between the optional argument 'other script' and the 'bonus script' is that,
the former one triggers only when attacking(or attacked) and the latter one runs on
status calculation as well, which makes sure, within the duration, the "bonus" that get
lost on status calculation is restored. So, 'bonus script' is technically supposed to accept
"bonus" command only. And we usually use 'other script' to show visual effects.
In all cases, when the script triggers, the attached player will be the one
who holds the bonus. There is currently no way of knowing within this script
who was the other character (the attacker in autobonus2, or the target in
autobonus and autobonus3).
//Grants a 1% chance of starting the state "all stats +10" for 10 seconds when
//using weapon or misc attacks (both melee and ranged skills) and shows a special
//effect when the bonus is active.
Example:
specialeffect2
Command
specialeffect2
Signature:
Description:
This command behaves identically to 'specialeffect', but the effect will be
centered on the invoking character's sprite.
<Player name> parameter will display <effect number> on another Player than the
one currently attached to the script. Like with specialeffect, when specifying
a player, <send_target> must be supplied, specifying AREA will retain the default
behavior of the command.
heal
Command
heal
Signature:
Description:
This command will heal a set amount of HP and/or SP on the invoking character.
character and produces no other output whatsoever.
Example:
Not specified Script ReferencesNo documented script references were detected. Not specified Script ReferencesNo documented script references were detected. Not specified Not specified Not specified Not specified Not specified Not specified Not specified |
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