Circlet Of Phoenix ( Circlet_Of_Phoenix_ROC )
| ID 400472 |
|
|||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Buy Price: zeny | Sell Price: 0 zeny | Weight: 100 | Slots: Not specified | ||||||||||||||||||||
| Type: Armor/Garment/Boots/Headgear/Accessory item. | Sub Type: Not specified | Gender: Both | Locations: Upper Headgear | |||||||||||||||||||||
| Attack: Not specified | Magic Attack: Not specified | Range: Not specified | Defense: Not specified | |||||||||||||||||||||
| Weapon Level: Not specified | Armor Level: 1 | Min. Equip Level: 70 | Max. Equip Level: Not specified | |||||||||||||||||||||
| Refineable: 1 | Gradable: Not specified | Element: Neutral | Classes: Transcendent classes (no Transcendent-Third classes)., Fourth classes., All Transcendent classes., All Third classes. | |||||||||||||||||||||
|
All except: Not specified
.@r = getrefine();
bonus bLongAtkRate,5;
bonus bBaseAtk,(readparam(bDex)/9);
if (BaseClass == Job_Hunter || BaseClass == Job_Bard || BaseClass == Job_Dancer) {
bonus2 bSkillAtk,"SN_SHARPSHOOTING",2*.@r;
bonus2 bSkillAtk,"CG_ARROWVULCAN",2*.@r;
if (.@r>=5) {
bonus2 bVariableCastrate,"SN_SHARPSHOOTING",-20;
bonus2 bVariableCastrate,"CG_ARROWVULCAN",-20;
if (.@r>=7) {
bonus bCritical,10;
bonus2 bSkillAtk,"SN_SHARPSHOOTING",10;
bonus2 bSkillAtk,"CG_ARROWVULCAN",10;
}
}
}
Not specified Not specified Not specified Not specified |
||||||||||||||||||||||||