Guardian Soul ( Guardian_Soul_TH )
| ID 480120 |
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Buy Price: zeny | Sell Price: 0 zeny | Weight: 100 | Slots: Not specified | ||||||||||||||||||||
| Type: Armor/Garment/Boots/Headgear/Accessory item. | Sub Type: Not specified | Gender: Both | Locations: Garment/Robe | |||||||||||||||||||||
| Attack: Not specified | Magic Attack: Not specified | Range: Not specified | Defense: 25 | |||||||||||||||||||||
| Weapon Level: Not specified | Armor Level: 1 | Min. Equip Level: 100 | Max. Equip Level: Not specified | |||||||||||||||||||||
| Refineable: 1 | Gradable: Not specified | Element: Neutral | Classes: Not specified | |||||||||||||||||||||
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All Not specified
.@r = getrefine();
bonus bUnbreakableGarment;
skill "WZ_HEAVENDRIVE",1;
bonus2 bSubRace,RC_Player_Human,5;
bonus2 bSubRace,RC_Player_Doram,5;
if (.@r>=7) {
.@a = (readparam(bLuk)+readparam(bStr))/18;
.@b = (readparam(bAgi)+readparam(bVit))/18;
.@c = (readparam(bInt)+readparam(bDex))/18;
.@bonus = (.@r>=12 ? 5 : 3);
bonus bDelayrate,-.@a;
bonus2 bSubEle,Ele_Holy,.@bonus*.@a;
bonus2 bSubEle,Ele_Dark,.@bonus*.@a;
bonus bAspdRate,.@b;
bonus bMaxHPrate,(.@r>=12?2:1)*.@b;
bonus2 bSubEle,Ele_Fire,.@bonus*.@b;
bonus2 bSubEle,Ele_Water,.@bonus*.@b;
bonus bVariableCastrate,-.@c;
bonus2 bSubEle,Ele_Wind,.@bonus*.@c;
bonus2 bSubEle,Ele_Earth,.@bonus*.@c;
}
Not specified Not specified Not specified Not specified |
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