Circulation of Life: Autumn [1] ( Circul_Of_Life_Autumn )
| ID 480351 |
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Buy Price: zeny | Sell Price: 0 zeny | Weight: 70 | Slots: 1 | ||||||||||||||||
| Type: Armor/Garment/Boots/Headgear/Accessory item. | Sub Type: Not specified | Gender: Both | Locations: Garment/Robe | |||||||||||||||||
| Attack: Not specified | Magic Attack: Not specified | Range: Not specified | Defense: 80 | |||||||||||||||||
| Weapon Level: Not specified | Armor Level: 2 | Min. Equip Level: 250 | Max. Equip Level: Not specified | |||||||||||||||||
| Refineable: 1 | Gradable: 1 | Element: Neutral | Classes: Not specified | |||||||||||||||||
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All Not specified
.@g = getenchantgrade();
.@r = getrefine();
bonus bSpl,4;
bonus bCon,4;
bonus bUseSPrate,15;
bonus bMatk,10*(.@r/2);
bonus2 bMagicAtkEle,Ele_All,2*(.@r/3);
if (.@r>=7) {
bonus bVariableCastrate,-10;
if (.@r>=9) {
bonus bAspdRate,5;
bonus bVariableCastrate,-5;
if (.@r>=11) {
bonus bDelayrate,-10;
bonus bSMatk,7;
}
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus bMRes,25;
bonus bRes,25;
if (.@g>=ENCHANTGRADE_C) {
bonus2 bMagicAtkEle,Ele_All,7;
bonus bMatkRate,10;
if (.@g>=ENCHANTGRADE_B) {
bonus bSMatk,7;
bonus bDef,50;
bonus bSpl,5;
bonus bCon,5;
if (.@g>=ENCHANTGRADE_A) {
bonus2 bMagicAddEle,Ele_All,7;
bonus bSMatk,9;
}
}
}
}
Not specified Not specified Not specified Not specified |
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