Item Details

Royal Nightwatch Cape [1] ( Royal_Nightwatch_US )

# 480539 Royal Nightwatch Cape [1]
Royal Nightwatch Cape [1] Buy: zeny Sell: 0 zeny Weight: 10 Slots: 1
Type: Equipment. Subtype: N/A Gender: Both Locations: Garment/Robe
Attack: N/A M. Attack: N/A Range: N/A Defense: N/A
Weapon Level: N/A Armor Level: 2 Equip Level Min: 100 Equip Level Max: N/A
Refineable: 1 Gradable: 1 Element: Neutral Classes: N/A

A cloak worn by the Nightwatch.
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Immune to Knockback.
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Increase long-range physical damage by 20%.
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For every 2 refine level, ATK + 20, CON + 4.
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For every 3 refine level, increase long-range physical damage and physical damage against all size enemies by 7%.
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When refined to +7 or higher, ASPD + 10%, increase long-range physical damage by 15%.
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When refined to +9 or higher, increase physical damage against all property enemies by 20%.
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When refined to +10 or higher, ATK + 100.
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When refined to +11 or higher, All Basic Status + 15.
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When refined to +12 or higher, CON + 10, increase long-range physical damage by 15%.
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When refined to +13 or higher, increase Round Trip, Fire Dance, and Vanishing Buster damage by 100%.
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When refined to +14 or higher, enables to use Lv.3 Shield Spell.
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Set Bonus:
Royal Nightwatch Cape [1]
Turtle General Card

Increase physical damage against Boss class enemies by 40%.

When garment is refined to +14 or higher, there's a 5% chance to gain STR + 250, DEX + 250, LUK + 250 for 10 seconds when dealing melee or long-range physical attack.
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Set Bonus:
Royal Nightwatch Cape [1]
Cowraiders Class 1 Card

MHP + 15%.
Increase long-range physical damage by 20%.
Increase Vanishing Buster damage by 30%.
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Set Bonus:
Royal Nightwatch Cape [1]
Cowraiders Class 2 Card

MHP + 15%.
Increase long-range physical damage by 20%.
Increase Fire Dance damage by 30%.
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[Grade Bonus]
[Grade D] ATK + 50.
[Grade C] Reduce After Cast Delay by 15%.
[Grade B] P.ATK + 10.
[Grade A] When refined to +15 or higher, long-range physical damage + 40%.
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Type : Garment
Def : 0
Weight : 10
Armor Level : 2
Required Level : 100
Class : All Jobs

All

N/A

Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Stacking restriction in cart: Stacking restriction in storage: Stacking restriction in guild storage: Can be dropped:
Can be traded: Can be traded with partner: Can be sold to NPC: Can be placed in the cart:
Can be placed in the storage: Can be placed in guild storage: Can be put in a mail: Can be put in an auction:
Delay:
.@r = getrefine();
.@g = getenchantgrade();
bonus bNoKnockback;
bonus bLongAtkRate,20+(7*(.@r/3));
bonus bBaseAtk,20*(.@r/2);
bonus bCon,4*(.@r/2);
bonus2 bAddSize,Size_All,7*(.@r/3);
if (.@r>=7) {
   bonus bAspdRate,10;
   bonus bLongAtkRate,15;
   if (.@r>=9) {
       bonus2 bAddEle,Ele_All,20;
       if (.@r>=10) {
            bonus bBaseAtk,100;
            if (.@r>=11) {
                bonus bAllStats,15;
                if (.@r>=12) {
                    bonus bCon,10;
                    bonus bLongAtkRate,15;
                    if (.@r>=13) {
                        bonus2 bSkillAtk,"RL_R_TRIP",100;
                        bonus2 bSkillAtk,"RL_FIREDANCE",100;
                        bonus2 bSkillAtk,"RL_BANISHING_BUSTER",100;
                        if (.@r>=14) {
                             skill "LG_SHIELDSPELL",3;
                        }
                    }
                }
            }
       }
   }
}
if (.@g>=ENCHANTGRADE_D) {
   bonus bBaseAtk,50;
   if (.@g>=ENCHANTGRADE_C) {
       bonus bDelayrate,-15;
       if (.@g>=ENCHANTGRADE_B) {
            bonus bPAtk,10;
            if (.@g>=ENCHANTGRADE_A) {
                if (.@r>=15) {
                    bonus bLongAtkRate,40;
                }
            }
       }
   }
}
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