Beargun Crossbow [3] ( Beargun_Crossbow )
| ID 700121 |
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Buy Price: zeny | Sell Price: 0 zeny | Weight: 240 | Slots: 3 | ||||||||||||||||
| Type: Weapon item. | Sub Type: Bow | Gender: Both | Locations: Right_Hand + Left_Hand | |||||||||||||||||
| Attack: 370 | Magic Attack: Not specified | Range: 5 | Defense: Not specified | |||||||||||||||||
| Weapon Level: 5 | Armor Level: Not specified | Min. Equip Level: 265 | Max. Equip Level: Not specified | |||||||||||||||||
| Refineable: 1 | Gradable: 1 | Element: Neutral | Classes: Fourth classes. | |||||||||||||||||
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Not specified
.@g = getenchantgrade();
.@r = getrefine();
bonus2 bSkillAtk,"ABC_CHASING_SHOT",15+4*(.@r/2);
bonus bAtkRate,(.@r/2);
bonus bBaseAtk,20*(.@r/2);
if (.@r>=7) {
bonus bCritical,15;
bonus2 bSkillAtk,"ABC_CHASING_SHOT",20;
if (.@r>=9) {
bonus bCritAtkRate,15;
bonus bCRate,7;
if (.@r>=12) {
bonus2 bSkillAtk,"ABC_CHASING_SHOT",15;
autobonus3 "{ .@r = getrefine(); bonus2 bIgnoreResRaceRate,RC_All,15; bonus2 bIgnoreResRaceRate,RC_Player_Human,-15; bonus2 bIgnoreResRaceRate,RC_Player_Doram,-15; bonus bCRate,12; bonus bLongAtkRate,5*.@r; bonus bCritical,3*.@r; bonus2 bSkillAtk,\"ABC_FRENZY_SHOT\",3*.@r; }",1000,30000,"ABC_HIT_AND_SLIDING";
}
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus bVariableCastrate,-10;
bonus2 bSkillAtk,"ABC_CHASING_SHOT",15;
if (.@g>=ENCHANTGRADE_C) {
bonus bLongAtkRate,15;
bonus2 bSkillAtk,"ABC_FRENZY_SHOT",15;
if (.@g>=ENCHANTGRADE_B) {
bonus2 bSkillAtk,"ABC_FRENZY_SHOT",20;
if (.@g>=ENCHANTGRADE_A) {
bonus bPAtk,15;
if (.@r>=12) {
bonus2 bSkillCooldown,"ABC_CHASING_SHOT",-300;
bonus2 bSkillAtk,"ABC_FRENZY_SHOT",15;
}
}
}
}
}
Not specified Not specified Not specified Not specified |
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