| 614 |
2 |
|
.@r = getequiprefinerycnt(EQI_HAND_L); bonus2 bExpAddRace,RC_Insect,5; if (.@r >= 6) bonus2 bExpAddRace,RC_Insect,5; ... |
Détails
|
| 615 |
2 |
|
.@r = getequiprefinerycnt(EQI_HAND_L); bonus2 bExpAddRace,RC_Fish,5; if (.@r >= 6) bonus2 bExpAddRace,RC_Fish,5; if (... |
Détails
|
| 616 |
2 |
|
.@r = getequiprefinerycnt(EQI_HAND_L); bonus2 bExpAddRace,RC_Dragon,5; if (.@r >= 6) bonus2 bExpAddRace,RC_Dragon,5; ... |
Détails
|
| 617 |
2 |
|
.@r = getequiprefinerycnt(EQI_HAND_L); bonus2 bExpAddRace,RC_Demon,5; if (.@r >= 6) bonus2 bExpAddRace,RC_Demon,5; if... |
Détails
|
| 618 |
2 |
|
.@r = getequiprefinerycnt(EQI_HAND_L); bonus2 bExpAddRace,RC_Angel,5; if (.@r >= 6) bonus2 bExpAddRace,RC_Angel,5; if... |
Détails
|
| 619 |
2 |
|
.@r = getequiprefinerycnt(EQI_HAND_L); bonus2 bExpAddRace,RC_Formless,5; if (.@r >= 6) bonus2 bExpAddRace,RC_Formless... |
Détails
|
| 620 |
2 |
|
.@r = getequiprefinerycnt(EQI_HAND_L); bonus2 bExpAddRace,RC_Undead,5; if (.@r >= 6) bonus2 bExpAddRace,RC_Undead,5; ... |
Détails
|
| 621 |
2 |
|
.@r = getequiprefinerycnt(EQI_HAND_L); bonus2 bExpAddRace,RC_Plant,5; if (.@r >= 6) bonus2 bExpAddRace,RC_Plant,5; if... |
Détails
|
| 622 |
2 |
|
bonus bBaseAtk,2*getequiprefinerycnt(EQI_ARMOR); |
Détails
|
| 623 |
2 |
|
bonus bMaxHPrate,3; if (getequiprefinerycnt(EQI_ARMOR) >= 7) { bonus bMaxSPrate,2; } |
Détails
|
| 627 |
2 |
|
bonus bMaxSPrate,3; if (getequiprefinerycnt(EQI_SHOES) >= 7) { bonus bMaxHPrate,2; } |
Détails
|
| 628 |
2 |
|
bonus bVariableCastrate,-4; bonus bDelayrate,-4; |
Détails
|
| 629 |
2 |
|
bonus bVariableCastrate,-4; bonus bDelayrate,-4; |
Détails
|
| 630 |
2 |
|
bonus bVariableCastrate,-4; bonus bDelayrate,-4; |
Détails
|
| 632 |
2 |
|
.@r = 3+(3*getequiprefinerycnt(EQI_HEAD_TOP)); autobonus "{ bonus2 bSPLossRate,5,1000; bonus bBaseAtk,30; }",.@r,5000... |
Détails
|
| 633 |
2 |
|
.@r= getequiprefinerycnt(EQI_HAND_R)/3; bonus2 bSkillAtk,"KN_BOWLINGBASH",10*.@r; bonus2 bSkillAtk,"RK_IGNITIONBREAK"... |
Détails
|
| 634 |
2 |
|
.@r= getequiprefinerycnt(EQI_HAND_R)/3; bonus2 bSkillAtk,"LK_SPIRALPIERCE",10*.@r; bonus2 bSkillAtk,"RK_SONICWAVE",5*... |
Détails
|
| 635 |
2 |
|
.@r= getequiprefinerycnt(EQI_HAND_R)/3; bonus2 bSkillAtk,"KN_BRANDISHSPEAR",10*.@r; bonus2 bSkillAtk,"RK_HUNDREDSPEAR... |
Détails
|
| 636 |
2 |
|
.@r= getequiprefinerycnt(EQI_HAND_R)/3; bonus2 bSkillAtk,"NC_POWERSWING",7*.@r; bonus2 bSkillAtk,"NC_AXEBOOMERANG",5*... |
Détails
|
| 637 |
2 |
|
.@r= getequiprefinerycnt(EQI_HAND_R)/3; bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",7*.@r; bonus2 bSkillAtk,"NC_ARMSCANNON",5*... |
Détails
|